I'm pretty sure mounts at live are 20 or 25 which will make it way worse.the zone is there, it just takes longer to go level to level than it should. It will be even worse when people dont get mounts until 15.
Not really, the graphic makes it look like more complicated than it is. You have gathering tradeskills that gather one or more type of ressources(think wow mining which would get both ores and jewels), then you have some type of ressources that are also, or only dropped by mobs(think cloth in wow, farming the stockades for wool yay) and then those ressources are used to craft things. That's all there it to it really and there's very few "weird things", the graph doesn't line up the tradeskill with their product however, nor does it line up with its ressources, so it's just a random list of all the type of ressources, tradeskills and products.God Shamgod that thing is convoluted.
yeah leveling still sucks dick after 20, not sure what game you're playing.id expect this to change before launch. right now you rocket to 10, slow to a crawl to 20 and then speed up again all the way to 36. the 10-20 xp is obviously off and theres been a lot of feedback on it.
leveling sucks from level 1 but the speed of it seems quicker once you hit whitevale.yeah leveling still sucks dick after 20, not sure what game you're playing.
And you can do it with 20 as well? Seriously, is all this sandy vagina whining about 40 man because 'I want the bestest lewts but don't have time to get 40 people together'. Which board am I on again? Can't seriously be the same one that bitched and moaned about the last dozen games that came out with no end game or raid content...leveling sucks from level 1 but the speed of it seems quicker once you hit whitevale.
also theres nothing hardcore about 40 man raids. Its just more of a headache to get going and less sustainable in terms of gameplay. Hardcore is spending 12 hours a day on progression regardless of whether you do it with 20 or 40.
This is the worst process flow I've ever seen. What the fuck does it even mean?
Wildstar would have been really nice and exciting if WoW didn't exist. With WoW still around and Blizzard releasing another addon in 2014, not so much.Also - this game is fun but there just isn't enough differentiation from you-know-what for me to really get into it. I'd say "I can't explain it", but I can - it's just not that fun. It feels like a chore.
Facts as of today :With a current cap of 36, not sure anyone is qualified to make that statement yet.
The team seem pretty competent. I'm sure there'll be bugs, but I'm optimistic.Facts as of today :
- 7 full zones yet to be implemented.
- No content past 36.
- No 40 man content (raids and warplots, which is their endgame content)
- Only 2 BGs
I won't talk about LAS or AMP systems since it's more like a matter of opinion (or forcing 40man format in 2014), but I've beta tested most of the major MMO failures out there (I did buy them, I'm not being edgy) and from what I've seen there is no way they'll be ready for launch if we're talking about a April / June release if the Januray beta patch isn't all about what is actually missing.