So I did that and moved through the next set of cut scenes and need to get some sleep. I only did a few side quests. I can go back to that area if I want later correct? Was level 3 almost 4 when I left. Probably should have explored more of the question marks all over the map.Stick with it, kill the gryphon and move past that point in the story line before making any firm decisions on your like/dislike of the game.
Yeah you can always go back later from a fast travel point. I think there are 4 or so places of power in the first area which will give an ability point for each discovery. The question marks really should be dollar signs though. You get the lions share of your exp through story missions, and most of your gold and gear with those places of interest.So I did that and moved through the next set of cut scenes and need to get some sleep. I only did a few side quests. I can go back to that area if I want later correct? Was level 3 almost 4 when I left. Probably should have explored more of the question marks all over the map.
If you could point towards your gamepad reactivity improvement, I'd appreciate it.In The Witcher 3 floaty controls or input lag isn't character inertia, with mouse / keyboard it's when you hit a movement key and the character starts moving ~0.5s after. Activating hardware cursor acceleration improves mouse, but it doesn't do anything keyboard wise, it still feels unresponsive. There's actually a way to improve gamepad reactivity via user.ini file but I didn't see anything for keyboard. Maybe I'll just buy a gamepad and get over it.
There's two main problems. First--the big one--most third person games will target a corpse for looting based on the position of the camera. TW3 does not do this. The only thing that matters is the direction Geralt is facing. The problem occurs when you run up to a corpse to loot it, but overshoot because of the way animations don't cancel. Now you've gone past the corpse and can't loot, so you spin the camera around, and still unable to loot you press up on the stick to turn Geralt around, but in doing so he takes a step forward and is now on the opposite side of the corpse and once again cannot loot it. You have to take a couple steps away from it and then approach again. This is where it becomes frustrating, and if they'd just let the corpse be targeted by the camera instead it would be fine. It's especially noticeable to me because I played DA:I last week and it did looting the way I describe.Second, Looting. If you are using a gamepad, I believe it might be a matter of technique.
Pressing E and pressing up on the left stick have the exact same response time for me. Geralt goes into the walk animation for a second or so before switching to run, that's the only thing I'm seeing that's 'unresponsive' really.In The Witcher 3 floaty controls or input lag isn't character inertia, with mouse / keyboard it's when you hit a movement key and the character starts moving ~0.5s after. Activating hardware cursor acceleration improves mouse, but it doesn't do anything keyboard wise, it still feels unresponsive. There's actually a way to improve gamepad reactivity via user.ini file but I didn't see anything for keyboard. Maybe I'll just buy a gamepad and get over it.
Playing on the hardest. As others have said, get the Swallow potion as soon as you can. That said, play it like Bloodborne. First fight I used the roll on was the griffin because it was so fast. Usually though, I just dodge and make sure Quen is up. Charge is suicide in most fights with more than one mob. I try to pull one at a time. Not bought food yet, just using stuff I looted. When low on HP though, a swallow + a 10 second food will get you close to max hp again. Not sure if I was lucky, but found an area with some nekkers. They had killed all the animals there, corpses everywhere. Got 20 wolf livers. That's good food. Question: To people further in, is there a cooking option later on? Think I have 40 raw meat now, which isn't very good for hp regen, but was hoping I could cook it.Those of you playing on harder difficulties, what do you do about regenerating health? Every mob I fight picks off so much of my health, and i cant meditate to restore it so I have to buy water. I Just upgraded the sword but now im left with no money no repair stuff, only enough coin for 3 waters .. are there cheaper/other methods Im missing? meditating doesnt work on the higher difficulties.
If you could point towards your gamepad reactivity improvement, I'd appreciate it.
SourceTo increase the responsiveness of in-game movement when using a controller, go to "The Witcher 3 Wild Hunt\bin\config\platform\pc\", open the "platformgameplay.ini" file with a text editor and find the "LeftStickSensitivity" variable, located at the top. This setting is defaulted to "0.7", but change it to "1.0" for more responsive analog movement!
Thanks. Will try this.
I am, Wired using InputMapper.Anyone here playing this game on PC with Dual Shock 4 controller ? I'm looking for opinions.