World of Warcraft: Current Year

Sumdain x

Trakanon Raider
1,549
483
yea whenever you get a new version it overwrites on just the new character that got it. I'll always have something higher on my main that i didn't have on my alt.

Holy shit mythic personal for a WoW token? that had to be a scam. even Heroics are selling for 300k+. Limit is on my server they sell for several mill last i checked (checked on alt).
 

Khane

Got something right about marriage
19,898
13,412
Mount included for 1 WoW token? That's a scam for sure. That mount sells for like ~8million gold depending on the server. It sure as shit isn't selling for as low as the ~220k it costs for a token or whatever it is now.
 

Korillo

Molten Core Raider
507
346
Idk, whenever I have an alt w/out aotc and link aotc, it shows the date of my last aotc kill, not my original one. Not a huge deal though, it's been months since I've linked it anyway, just something I noticed. If I ever run I group I don't ask for links anyway, they are essentially worthless.

And ya, there is no way anyone would sell a full mythic run with the mount for a wow token. Just mythic argus (without the mount) is 3M. Even the gul'dan mount we still sell for 1M. No way you get any mythic kills for less than a heroic clear.
 

Sumdain x

Trakanon Raider
1,549
483
a quick run down of what we charge

Guldan mount - we don't sell outside of guild - usually 500k between guildies
Chosen title - 700k-1m (market is getting oversaturated)
Heroic 11/11 - 300-350k per carry, we can bring 5-6 in 20man if we are bringing mains. (i bought one of these since we had 3 guild warlocks that fed me tier)
Mythic+ 15 - 70k-90k depending on how many sellers are on
Heroic Argus only - 100-150k, this is easy since you can go every 10 minutes and carry 5-6 people fairly easily.

Argus Mount and Titanslayer are the biggest status symbols atm (mount being more so).

Heroic Argus sells are the best cost to time ratio. I've never been rich in WoW and my bank account hovers around 400-500k most times, if it dips low i just buy a WoW token to sell. i'd rather play alts than do sell runs most times.
 
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Sumdain x

Trakanon Raider
1,549
483
yea we do personal loot for the mount and whoever gets it can keep it or sell it.

we have 1 hunter who is probably the luckiest player i've ever seen. she's gotten the mount about 3 times and sells it, she has gotten 2-3 mythic titan forge boe's in the 975 range. and she is in the top 10 players in the US for ilevel i think she's 981-982? mostly from titanforge tier. she's decent but not an amazing player. oh she got a mythic argus scythe too (just in case she wants to play survival)

its weird because last tier she was the same, top 10 in the world for Ilevel mainly from TF tier. i still think there is something hard coded in the game that makes things titanforge at an increased likelihood for some players, or have a better luck streak (like my rogue getting 6 legos in a week).
 

Kyougou

<Gold Donor>
1,534
5,021
its weird because last tier she was the same, top 10 in the world for Ilevel mainly from TF tier. i still think there is something hard coded in the game that makes things titanforge at an increased likelihood for some players, or have a better luck streak (like my rogue getting 6 legos in a week).
I have a strong belief that it is tied to characters at creation and that it does not carry over when you server transfer.
 

Sumdain x

Trakanon Raider
1,549
483
Yep there is definitely something up with some characters, i can't complain since my main is 974 (i could be 977ish if i just went ilevel on relics instead of targeting specific traits). but some characters just seem to get weird drops. if i remember correctly when i hit 110 on the rogue i purchased the leather boots, then right after had ring drop in my 2nd or 3rd emissary chest. i did a normal ToS and got the other ring drop. a day later i got shoulders from demonic inq lfr, then i think prydaz/sephuz/boots one a day the following days. then i went about 3 weeks with no drops and then got trinket the day ABT opened, followed by gloves 2 days later. I didn't enjoy rogue in ABT so stopped playing him.

i have never server transferred him and a guildy who hit 110 the same day, did roughly the same content and got 1 lego in the same amount of time. im fairly certain if i ended up playing him consistently everything would TF and my personal loot would be off the charts. as it stands he's probably got about 3-4 days of total playtime.
 

Qhue

Tranny Chaser
7,492
4,444
Read the spoiler summary of Before the Storm on Reddit and sheesh... I honestly don't see how the Horde holds itself together at this point. I mean if I were the Tauren I'd be pretty much done with following psychopaths and getting people killed for no damn good reason. I'm also not quite sure how the Horde rejecting Magni in his role as 'voice of Azeroth' is supposed to play out in BfA itself. Is the player character supposed to be a traitor to Sylvanas? I could see that happening seeing as she's even more of a mustache-twirler than Garrosh ever was.
 
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Ao-

¯\_(ツ)_/¯
<WoW Guild Officer>
7,879
507
Read the spoiler summary of Before the Storm on Reddit and sheesh... I honestly don't see how the Horde holds itself together at this point. I mean if I were the Tauren I'd be pretty much done with following psychopaths and getting people killed for no damn good reason. I'm also not quite sure how the Horde rejecting Magni in his role as 'voice of Azeroth' is supposed to play out in BfA itself. Is the player character supposed to be a traitor to Sylvanas? I could see that happening seeing as she's even more of a mustache-twirler than Garrosh ever was.
Link?
 

kaid

Blackwing Lair Raider
4,647
1,187
Read the spoiler summary of Before the Storm on Reddit and sheesh... I honestly don't see how the Horde holds itself together at this point. I mean if I were the Tauren I'd be pretty much done with following psychopaths and getting people killed for no damn good reason. I'm also not quite sure how the Horde rejecting Magni in his role as 'voice of Azeroth' is supposed to play out in BfA itself. Is the player character supposed to be a traitor to Sylvanas? I could see that happening seeing as she's even more of a mustache-twirler than Garrosh ever was.

I like how people keep going sylvanas is grey and not fully evil. As soon as legion is defeated she wants to invade stormwind kill every man woman and child and raise them up as undead. Any other race that would see that would be moronic not to think they are next eventually.
 

McCheese

SW: Sean, CW: Crone, GW: Wizardhawk
6,894
4,276
The horde should just be converted to full-on villains. Give the Grimtotems control of the tauren and bring in an insane bastard son of Garrosh to lead the orcs. Go full on genocidal monster faction. Plenty of people would play them still.

Ultimately it doesn't matter because we will team up to fight a bigger threat.

p.s. add more spikes to increase monster factor.
 
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Kyougou

<Gold Donor>
1,534
5,021
I really don't think this is about the horde being evil as much as it is about Sylvanas being evil.
I get the feeling they are setting up Sylvanas to take the fall and "redeem" the forsaken by letting her take on all of the evil in them and have them walk away on her building into a "new horde" (which is what this horde already is, but whatever) with renewed morals.

Maybe with Calia Menethil as the new forsaken faction leader?

I think Garrosh is the wrong Hellscream to compare Sylvanas to, I think she is closer to Grom in the way they are portraying her, someone who is too far gone and ultimately doesn't belong in a world of peace.
And just like Grom I wouldn't be at all shocked if she ended up sacrificing herself rather than becoming a raid boss like Garrosh.

The same could be said for at least another character though, Alleria appears to be a mirror to Sylvanas and I'm very curious to see if they focus on the relationship between the three sisters during the expansion.
 

Khane

Got something right about marriage
19,898
13,412
Sylvanas just knows the real truth and ya'll are just whiney little alliance sympathizing scum.
 
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Kuro

Naxxramas 1.0 Raider
8,406
21,413
Everyone knows the real villain of the horde is that fucking panda. That's why he wasn't at the brunch, he was off plotting nefarious schemes. You all know a normal panda can't resist brunch.
 

BoozeCube

Von Clippowicz
<Prior Amod>
48,380
284,854


Patch 8.0 PTR
  • The pre-expansion patch is going live on the PTR right now!
  • Everything but Battle for Azeroth content or content specific systems will be in the pre-expansion patch, just like always.
  • An exact release date will be announced closer to release.

Allied Races

  • Blood Trolls aren't an Allied Race, someone misspoke in an interview.
  • We could see more Allied Races in the future, but they aren't necessarily required for each expansion.

Patch Cycle

  • The patch cycle in Battle for Azeroth will be similar to Legion. Alternating large and small patches.

Flying

  • You will be able to unlock flying later in Battle for Azeroth.
  • The achievement had a display bug on beta, you will only need to complete requirements on one faction.
  • The team is wary of devaluing the effort that goes into earning Pathfinder if they were to remove it right away.
  • Leveling through Draenor was designed to be done on the ground, so you don't need flying to level there today.

Class Changes

  • The window for any major spec changes is rapidly closing. An example of major changes is Fury Warrior or Balance Druid changes recently, major overhauls of a rotation or spells.
  • A few more abilities are coming off the GCD in the next beta build.
  • The team doesn't want to make major changes that won't have time for feedback this close to release.
  • The focus needs to shift to basic balance and tuning changes for launch.
  • Feel, pacing, complexity and other rotation feedback is ongoing, but soon the target will shift to changes being put in Patch 8.1.
  • Enhancement Shaman, Elemental Shaman, Shadow Priest have been talked about recently.
  • It's frustrating, but any more major changes will probably have to wait for a patch.
  • Balance and Tuning changes can still completely change your rotation, so major changes can happen as a result of balance and tuning.
  • Changes will be mostly numerical from here to release.
  • The BlizzCon build with class buffs was an experiment that the team has pulled back from a bit.
  • The team wants to make sure there is a reason for all of the classes to feel special. Everyone getting some passive throughput buff isn't a great solution, no one really feels special.
  • The team looked at the overall utility package of classes and where it made sense to bolster that package by bringing back some of the old buffs.
  • Druids have pretty great utility, between Battle Res, Innervate, control talents, and more, they already have enough utility. Adding Mark of the Wild on top of all of this seemed excessive.
  • Balance and tuning is mostly focused on BfA content. The team doesn't want old content to be significantly harder or things to be significantly broken.

War Mode

  • War Mode and the new Honor Talent system will be available as part of the pre-expansion patch.
  • There will be some War Mode specific events as part of the pre-expansion patch.
  • If you are on an RP server and turn on War Mode, you will see players from your server in the world. You can still see people from different realms if someone from your realm invites them to a group.
  • Patch 8.0 changes realms to Normal and RP only, there is no more PvP and PvE server.

Mythic Raids

  • There is a lot of value in preserving what remains of server and guild identity.
  • The team wants to look at potentially unlocking Mythic cross-realm earlier in the raid release cycle.
  • There are some new achievements in Battle for Azeroth, Hall of Fame
  • The top 100 guilds of each faction in the world will get the Hall of Fame achievement.
  • There will be a web leaderboard for the top 100 guilds.
  • Once the top 100 Horde and Alliance guilds have earned a Hall of Fame achievement, Mythic will unlock cross-realm.

Artifacts

  • Artifact Traits will go away with Patch 8.0, as the weapons are retired.
  • You will keep the Artifact weapon and relics, which will still increase the item level.
  • Artifact transmog will remain spec specific in Battle for Azeroth.

Mythic+

  • It is intended that you aren't able to swap gear while inside Mythic+ dungeons.
  • People would love to change gear and talents during the middle of raid encounters, but you can't do that. The same idea applies to Mythic+ dungeons. You will have to pick one set of gear and talents for the entire dungeon, as it is one encounter.
  • The vast majority of most Mythic+ players aren't swapping gear right now.
  • The game will be balanced around not being able to swap gear. Mythic+ dungeons shouldn't be any harder as a result of this, and if the dungeons are harder the team will do tuning to fix it.
  • There isn't a huge set of changes coming to Affixes compared to the ones in Legion.
  • Tyrannical and Fortified are available from the start of Mythic+. You'll either have tougher bosses or tougher trash. This gets rid of the big jump in difficulty from 9 to 10.
  • There will be a seasonal Affix and for Season 1 it is Infested. Makes units more dangerous, resistant to CC. When the target is damaged, the parasite jumps out of the target and makes its way to another NPC, giving you a chance to kill it.
  • The seasonal affix will be retired at the end of a season and a new one will be added.
  • Mythic 10 will yield the best possible loot once everything is unlocked, Heroic Uldir items from runs, Mythic Uldir from the weekly chest. This model worked well in Legion, so no reason to change it.
  • The power of Azerite effects is proportional to the item level of the item with the effect.
  • The team wants a large item level jump to make it clear that the item is better for you and you should equip it without having to sim things.
  • Once you get past blue quality loot from dungeons, all of the Azerite Armor sources are gated by something. Raids, chests, and PvP all have some kind of weekly gating. You won't need to spam run Mythic+ forever to try and get specific Azerite armor.
  • Mythic (non plus) dungeons will work like they did in Legion. The first 3 weeks only have Mythic dungeons, with a lower ceiling on the Warforged / Titanforged cap. Once Normal and Heroic raids open, the cap will be raised a bit, but not to Mythic Raid quality. After Mythic raids open, the cap will be raised to Mythic.

Heart of Azeroth
  • The catch-up mechanism for Heart of Azeroth is similar to Legion, but reduces the cost instead of increasing the amount of Artifact Power you earn. You'll see a 25-30% reduction in the cost that unlocking the next Heart of Azeroth level if you don't play for a week. Legion Artifact Power numbers got far too large.

PvP

  • The team wants to complement the random end of match rewards with more deterministic rewards.
  • With gear mattering once again in PvP, the team wants to give people a reliable path to the gear they want.
  • At the end of a match, you'll have a chance to get an item. The quality of the reward is based on your PvP Tier.
  • You'll earn Conquest points, filling a bar on the UI, reward is a raid quality piece of armor or weapon. Week 1 is a Raid Finder quality weapon.
  • The gear cycle repeats again with higher quality loot.
  • If you are behind, there is a catch-up system in place.
  • If you invest time in PvP, you will get a full set of PvP gear over the season, regardless of your rating.
  • When you fill up the Conquest bar for the week, you get a reward from a chest. One reward per week, proportional to your rating and ranking, based on your highest one.
  • PvP seasons will be a little bit longer than Legion. Rewards systems should parallel each other, so it's cleaner if PvP and PvE reward systems are moving in parallel.
  • In Legion, the team tried to fit 2 seasons into the time of a raid tier, so the first season in each pair had gear that felt weak.
  • The team wants to announce and end PvP seasons with more warning, without them being tied to a patch or content release. There will be a post-season where you can still earn the rewards like the end of match random loot, including during the pre-expansion Patch 8.0.
So it sounds like they aren't finished with classes so they are just rushing this shit out to meet deadlines and instead gonna complete cluster fuck specs during patches. I don't know how that is going to work out. Overall they seem to be doing everything the exact same as legion for the most part which I guess is fine. A little boring but overall that expansion was pretty fun.

Really though unless I am missing something there is nothing special about BfA to get hyped about? I already pre-ordered that shit months ago and stopped playing legion a while back which I may try and do some artifact unlocks or try and get a couple of mythic kills mounts but overall I have lost most of my interest in this game. Is there anything in BfA that really adds something to the game?
 
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Khane

Got something right about marriage
19,898
13,412
Wait, you can't swap gear in M+ anymore? Is that serious? I guess maybe it won't be as big a deal with no legendaries but I don't get why that's necessary.