No. Im saying now that the Buddy Team is hosting the files, the private party combat routine coder no longer has to know how to code a good looking UI, a billing system, a login system, and whatever the technical jargon is for deleting the files when you log out. Im just not that experienced as a coder, and I cant do that shit on my own for example. Nor do I know what it all entails. So people were going under Millz, Tuanha etc. Which works out in both ways. Millz gets a slice of the profits, and someone that knows how to play a class better than he does keeps up and controls the routine / while the private party has all the heavy lifting done for them, the UI of each done and they only have to update the routine when a patch comes around or when they find a better dps path.Now, the Buddy team is doing all the heavy lifting and is asking for less than what Millz asks for.
IE - Private Party Combat Routine Coders dont have to be under the Umbrella of a better coder just so they can sell a routine.
It never ceases to amaze me that people think people like Millz or Tuanha have time to play each class, find the most optimum routine, make that routine, find bugs in it, fix them, repeat that last few steps, then go to their real job, sleep and then repeat that whole process for another class. Especially when each class is changing constantly throughout an expansion. Thats just insane. There is still a reason to stay under Millz, and definately for those under Tuanha and thats because they can be sold in a package and people usually start off buying one routine, then say fuck it, and buy all the routines available in a package. So for instance, I started off with the Warlock, but now I cant decide if I want to play a shadow priest or a mage - they can buy the package at an 8 US Dollar discount and now all three Devs get a slice instead of just one or two max. Not to mention, some of the UI stuff goes over my head too. Its far more beneficial for those under Tuanha to stay where they are, for example. Millz, its debatable.
---- The change is over all, a good one for Honorbuddy. Especially for the user. More people will take on projects now that there is an easy way to get paid for their work. So you'll see more profiles, combat routines, etc. They'll be rated on how good they are. Plus, the greatest factor for the player is that no longer are you going to be paying 20$ bucks for a routine when there is a routine that has almost the same rating as the 20$ routine that sells for only 10$. Which like steam, more people will buy the routine at 5 bucks than they will at 20 bucks and the routine dev will make more money regardless. Everyone wins, theoretically.