Might try again soon using a collection like that. Been some time now since I did a run. Problem I've always had with modding it (not using mod collections) was that adding difficulty mods felt like a constant chain of needed mods. One makes it near impossible, but is balanced around another which makes it too easy again, so you need another, which has mobs that are balanced around classes/skills not in the base game, so you need to add those, which makes encounters where you don't face those mobs too easy, so there is another mod for that, but then you need.....
Then in the middle one things breaks everything because that isn't updated.