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  1. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    @Arden Was good to read your posts - helps to clarify where some things may have been lost in translation from that podcast. The point of the video was simply this: to emphasize our expectation that Pantheon is going to be a game that resonates with a lot of people and to disempower the word...
  2. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Will also allow Paladins to dialogue with hostile NPCs for a short time. Exciting potential there.
  3. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Should have known my Multi-Harvesting Tool idea would leak...
  4. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Mana is a combat mechanic...just like Hit Points, Armor Class, Stamina/Endurance, resource regeneration, damage tables, etc. In other words, "doing the combat" is synonymous with "doing" all of these systems, including mana.
  5. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Understood, I appreciate that very much - even this exchange has been very helpful, and it's much appreciated.
  6. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Good to hear man. Appreciate the feedback on the audio as well.
  7. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Level design absolutely is. Sculpting and texturing a single rock model is not imo - sorry if I didn't make that clear. Also, you're right about the Game's List, sorry about that - channel should be tagged appropriately now.
  8. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yea I hear you. Pantheon isn't on the 'Game List' yet, we'll work on that. Did the link I provided not take you straight to us? I realize it's in the middle of the day, but that's when we're working as well and we want to share some of that work. That's like asking us to say, "Hey guys, when...
  9. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Monty and I are going to be hanging out on Twitch starting around 10PST/1EST if you guys would like to join us. He's working on PBR rock formation for Halnir's Pass to take advantage of some of the new global illumination tech in Unity 5.Twitch
  10. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yea, can't confirm anything different related to the Necro right now, but it is on the table to be discussed (so is Bard). The good news is that there will be a lot of class-related information coming out this week to chew on.
  11. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I try to let Brad know my intentions - "Hey, I'm going to wade into RR a bit. Thoughts?" He doesn't need reports, you guys already know he reads
  12. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I purposely waited to answer this question until I saw how Kyndread would respond. As of now, I believe we've been successful in finally ironing out any remaining volatility. We are a legitimate company - each member of the team has clearly defined roles and responsibilities and I try to make...
  13. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    1) There will definitely be epic questlines, a la EQ. Also, we would like to have epic questlines for more than just premiere items. 2) Yes, absolutely. And as with most things, we'd like to take the faction system even a few steps deeper. Personally, I would like to see a companion system of...
  14. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Pass me some of that popcorn gogo.
  15. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    You're right, a lot of class changes were done before I came along. I've been focused on them for over a month now, researching what they were originally and working to solidify the direction of each, including the new ones. I'll say this for now: they appear to be single archetypes because we...
  16. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I hear you. Our top priority is getting to Alpha 1 so we can do just that. But, I'm not so passionate about Pantheon that I can't tell someone when something sucks. I actually take my ability to do that really seriously - the game needs as much internal critique as possible for the external...
  17. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Ahh yes, forgot to respond to this one. Icompletelyagree with you. Vanguard has taught all of us how unimportant big, beautiful worlds can be when the player experience is a mess. So I straddle that line. We need to be making advancements in our world building and our tech, and we are. The...
  18. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Thanks for the feedback, Arden. What you described is my preference as well.
  19. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yes, but not as much as you might think. We'll be going into a lot more detail about classes next week and I'm really hoping to see some solid think-tanking starting up then.
  20. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Feign Death will be returning to Pantheon and I hope to see dynamic pulling strategies emerge as well. We already have trains happening in our internal builds - just need to push the "death matters" button so we'll be afraid of them now.
  21. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    1) Will put 1 & 2 together to say we don't have a definitive answer yet on either. Feedback here would be very helpful, we're getting a lot of it on the official site as well which is great. 2) No cash shops. 3)Verylight instancing, if at all - likely only being used for certain key...
  22. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    We have a full-time concept artist in Taylor. Monty is our Lead Environment Artist. He and I tag-team Pantheon's art direction until we are able to bring on a full-time Art Director.
  23. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Thanks man, I will read these and share them with the team.
  24. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Of course, glad to stop by. I know there are many people questioning our ability to make this game based on game development experience. It's understandable, especially when you factor in how*interesting*Pantheon's development trajectory has been so far. Here's the truth though, starting...
  25. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Hey everyone, I'll get through as many questions as I can right now and I'll try to be back for more a bit later. 1) Quest functionality and style will be much more in line with EQ1 (loot whenever, turn-ins later, repeatable, etc.) But there will be variance. Some quests will only be...
  26. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Good questions: 1) At this point, we don't gain anything through overly-frequent video updates - there isn't enough progress to matter. I've called for a hard shift of paradigm on this and it's a good shift. We don't want update videos to be our developmental rhythm like they have been...
  27. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Nice avatar - I like the art direction. Any ground gained is hard earned, Vinyard. There's an extremely unique and challenging mountain we have to climb, and we value every inch forward, honestly.
  28. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Absolutely, I'll do my best to answer.
  29. Joppa_VR

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I agree. Hey everyone.