Search results

  1. E

    Overwatch

    I bought it on PS4.. Hardly use my PC for games much anymore.
  2. E

    Dream Theater - The Astonishing

    I went to The Astonishing: Live at the Wiltern on May 7th.. TLR version - Fucking blew me away. Actually better than Scenes From a Memory: Live.. It was an incredible performance. James has never sounded better live. These songs really pushed his voice, and he delivered in EVERY instance...
  3. E

    EQ Never

    The biggest problem with MMOs is there's no class inter-dependency anymore outside of the high-end raid/group game. When you don't need anyone to do 90% of the stuff in the game, most MMO players won't bother to try and group up.. So people just play by themselves in a world full of people they...
  4. E

    Favorite Porn Star?

    Veronica Rodriguez.. All day long.. This woman is PERFECTION to me.
  5. E

    EQ Never

    The screenshots people saw early on were early prototypes of things in what was basically the Forgelight engine.. think Planetside 2 running EQ-like terrain.
  6. E

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yeah.. I guess that post came off a little dumb.. LOL. What I'm trying to say is he IS making a game. I'll just leave it at that.
  7. E

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    So.. Brad might get upset at me for saying this.. but I'll go ahead anyway. I've played his internal alpha.. He's absolutely making progress. It's not FAST progress, but considering the size of the team, it IS progress. If he can keep up the momentum, and maybe get some actual cash influx, I...
  8. E

    EQ Never

    It was always called Next internally if I remember correctly. I don't remember ever seeing or hearing about anything EQ3. When Rich Waters and I were talking about things in the VERY VERY early days of a new EQ, before there was even a team really, he came up with the idea of a single character...
  9. E

    EQ Never

    Nope. Smed gave Dave free reign over EQN because he knew Dave had passion for MMOs where Smed did not. Smed's real blame here is trusting Dave too much and not keeping a closer watch on things. Also, Dave is incredibly good at the smoke and mirrors game. That and self-promotion are probably his...
  10. E

    EQ Never

    Landmark began as nothing more than the tools to make EQN. Then ponytail got a wild hair up his ass to make it a game, which ultimately killed EQN. Developmentally, Landmark and EQN were the same on the engineering side for a long time because they had obstacles to overcome which applied to...
  11. E

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Talk shit all you want.. Brad is at least making visible progress on the game.
  12. E

    EQ Never

    Yea.. dude hasn't realized he isn't a Cy Young caliber pitcher who can get away with anything anymore..
  13. E

    EQ Never

    Not if you spend the money the way they did.
  14. E

    Tom Clancy's The Division

    I'm still having fun with it.. bugs and all. Tried the incursion the other night and it was pretty rough.. I don't think we got past wave 6. It just wrecked us.. Still had fun though.
  15. E

    Tom Clancy's The Division

    I will be running it later this afternoon after work.. Fakaro
  16. E

    Tom Clancy's The Division

    Who cares what color the icon is?
  17. E

    Tom Clancy's The Division

    The only way this change works is if they've decided there is a different preferred method of getting crafting materials..
  18. E

    Tom Clancy's The Division

    We'll have to see how it goes I guess. The changes do seem really strange and drastic without some form of compensation..
  19. E

    EQ Never

    Pretty much this..
  20. E

    EQ Never

    Can't be done easily. All of the quest spawns and such were moved to facilitate the new map, and a lot of stuff was added. To simply revert to the old maps would break a ton of stuff. While they had backups of the database from back then, code changes and data structure changes meant you...
  21. E

    EQ Never

    People got released from EQ and EQ2 so other teams wouldn't feel like they were being picked upon.. So it felt like everyone shared in the pain. It was dumb as fuck, but they were more concerned with making people not feel bad. Instead of saying "Those guys are carrying you.. get your ass in...
  22. E

    EQ Never

    Personally I found it pretty awful. I didn't care for the way it felt, but I also understood that it could just be me. I still think TERA is the standard for action MMO combat, and this wasn't anywhere close.
  23. E

    EQ Never

    Nope.. it was real. I played it as did most of the company.
  24. E

    EQ Never

    No way to tell really. I certainly wasn't at the level to know that. I never really saw the CN guys around, but then I wasn't in the admin building, so I wouldn't have anyway.
  25. E

    EQ Never

    SOE/DBG had/have some absolute wizard level coders in the company.. Steve Klug, Terry Michaels, Jenn Chan, and several others are BRILLIANT people.. But with any project when you try to brute force it with sheer numbers, you get some jackasses in the mix too. Some very good talent also left the...
  26. E

    EQ Never

    Dear God don't get me started on that festering fuckup of an idea.
  27. E

    EQ Never

    Landmark was a disaster. It should have remained a toolset for building EQN and nothing more. I can clearly remember Dave saying things like "The creation tools will be simple to use and the most powerful ever seen", as if somehow those 2 things can co-exist. Sorry, but no. Easy to use should...
  28. E

    The Metal Thread

  29. E

    The Official Guitar Thread

    I'd love a Cap.. but god damn they're expensive!
  30. E

    EQ Never

    No offense, but people who say this kind of thing rarely are able to do so.
  31. E

    EQ Never

    The marketing team repeatedly pissed me off.. spending money in the DUMBEST ways imaginable.. I think the worst idea, though not the most expensive, was the promotion where they hired a Prince impersonator to go around to various game websites to try and spin playing EQ as "Party like it's...
  32. E

    EQ Never

    Oh.. and we HATED the "Oh look.. a continent we didn't notice before" nonsense.. But every time we wanted to put new content in existing zones, the "numbers" people would say, "How do you sell people things they already have?", meaning the zones and areas that already exist.
  33. E

    EQ Never

    If I had my way, I'd take the pre-voxel EQN engine, and build original Norrath in it, and then do a TERA style active combat system. Ship it.
  34. E

    EQ Never

    It's not hard to figure out. All that money was going down the hole to other projects. Yes.. EQ1 and 2 are profitable by a big margin. I saw the actual numbers before I left DBG on a regular basis. I know pretty accurately how much EQ1 made last year in pure profit. H1Z1 has probably made in the...
  35. E

    EQ Never

    H1Z1 is crazy profitable. EQ1 and EQ2 both are in the black by a large margin. Cutting the money pit that was EQN was smart, especially after so many years of failed development. If anything, their P&L statement just got a whole lot better, especially since any money that flushed down the EQN...
  36. E

    EQ Never

    Actually, you'd be pretty damned happy.. Both of those games are profitable, and have damn near complete autonomy in what they do..
  37. E

    EQN:Landmark Beta Starts March 26th!

    Since when is knowingly pushing out broken shit ok?
  38. E

    EQ Never

    Yeah.. No. Dave's direction pushed Landmark into being a game instead of just the tools to create the voxel world.. In some way, you could say this decision ultimately caused EQN to be cancelled.
  39. E

    EQ Never

    Let's be honest.. when was the last time someone announced they were going to work on something boring and mundane? No offense to Dave, but meh...
  40. E

    EQ Never

    The point being the basic pieces of the puzzle at the core of the game need to be entertaining before you worry about all the delusions of grandeur stuff. If the thing you're going to be doing the most in the game isn't fun, you don't have a game..