Adrullan Online (Formerly Evercraft)

Hekotat

FoH nuclear response team
13,613
14,224
I just hope the ironed out the zone wide zergs taking all the mobs, and of course they repop all around you as you didn't know this was a Furlbog camp.
 

Flipmode

EQOA Refugee
2,175
416
Always interesting to see what they have achieved between tests. They have previously done flash 24 hour-ish tests leading up to the long tests as well, if anyone can remember to watch the discord regularly.

moonarchia moonarchia They haven't done a server wipe in years now. They stated they would avoid a server wipe unless it's something game breaking, as in causing crashes and shit (I assume). The level cap was/is level 20, as they were focused on getting the Human, Woodie, Ogre, and Assling areas pretty well polished. There is a lot to do for only 20 levels and questing is much more enjoyable (due to keyword highlights and a better journal) than old EQ or MnM.
They have a fuckton of content already. Watching those patch notes, this game has more content than MnM does for EA, it seems.
 

Kirun

Buzzfeed Editor
22,096
19,629
They have a fuckton of content already. Watching those patch notes, this game has more content than MnM does for EA, it seems.
Yeah, this game mogs the living shit out of MnM and if an "old school" MMO succeeds in 2026, it'll be this one.
 
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Flipmode

EQOA Refugee
2,175
416
Yeah, this game mogs the living shit out of MnM and if an "old school" MMO succeeds in 2026, it'll be this one.
I keep telling folks, there is a lot of room between EQ1 and WoW Classic. This game will definitely have success. I will play MnM, this one, and WoW Forever. 3 different experiences. But if I have to drop one, it'll probably be MnM for this one.
 

Hekotat

FoH nuclear response team
13,613
14,224
I keep telling folks, there is a lot of room between EQ1 and WoW Classic. This game will definitely have success. I will play MnM, this one, and WoW Forever. 3 different experiences. But if I have to drop one, it'll probably be MnM for this one.

Options are a good thing, especially when they all play good. Be the first time in a long time I have a subscription or two.
 
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moonarchia

The Scientific Shitlord
<Bronze Donator>
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They have a fuckton of content already. Watching those patch notes, this game has more content than MnM does for EA, it seems.
Still going to wait for a permanent server. Not interested in weekends or 7 days once in a while. When I binge things it is for months at a time.
 
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Xevy

Log Wizard
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4,923
This game is more EQ to me than MnM is. I only played MnM maybe 10hours or so a year or two ago, but I've played this ~50 hours and it feels really, really classic EQ. Unfortunately about 15% of the world is done and it was only level 1-20 of a 1-50 game so that feeling could get fucked over real quick with some bad design choices.
 
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Burns

Naxxramas 1.0 Raider
9,565
18,478
For anyone new:
  • You can multibox from the same account, as in you can keep logging in new instances of the same account. There is no auto-follow though.
  • They haven't done a wipe in years, so you can keep your progress and generally, new changes don't seem to bork things up for old toons.
  • Test are every 6+ months.
  • Level 30 will be the cap this test (was 20 until now).
  • They have quite a few quests in. The quest system is miles ahead of EQ with a searchable in game log and keyword highlight, while keeping the same EQ style. One (big) bag quest involves all the tradeskills and is a 6+ quest chain.
  • The fishing minigame is surprisingly good for an EQ-like.
Skimming through some of the latest patch notes (light spoilers about zone ranges, when listed in notes):
  • A bunch of new zones and even a new city look like they are in and populated. The city may be the elf main city (Solendris?).
    • Content (18-30): Rotwood Fen Is Available]
    • Content (15-25): Rockgrove
    • Crab Dungeon in Ardent Vale (Level 6-7) Now Available
    • More zone(s) but level ranges weren't included.
  • Tradeskills/gathering are even more fleshed out with a tier system.
  • Tradeskill stations use from bank and they are either looking to cap station storage or make it all tied to what's in your bank (not sure if second part is implemented).
  • Marketplace/Auction House available in town along with a trade chat channel
  • Group loot modes
  • A whole slew of class changes, including what looks to be a Monk mechanics overhaul.
  • Compass now leads (shows) you to corpses and party members.
  • A new "Knowledge" system: An End Game System Starting at Level 5 That Allows You to Put Experience Towards Items When Gaining Experience from Killing Creatures. First Use: Fill Magical Clay Vials with Experience to Make Your Own Essence of Magic as You Level. Eventually Will Allow Weapon Upgrades, Unlock Tome of Knowledge Points, Remove Level Requirements on Items, Unlock Powerful Abilities, Gain Unique Buffs and More. Find the Knowledge Tab in Your Journal Window
  • Doors are people too:
2026-10-25 23.25.52 www.adrullan.online e86799c9c00a.png


For anyone interested in Monk changes:
2026-10-25 23.21.29 www.adrullan.online aaa79d5bec0d.png

2026-10-25 23.22.15 www.adrullan.online 9bb9745e8130.png
 
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