Competition is an awkward thing in this game because the #1 goal for a large guild is a castle, and right now I feel like if I had thirty good men I could defeat basically anything another large guild could throw at us. If the sieges were more balanced you might see guilds vying for power and competing more but right now even if we wanted to heavily focus on a certain guild there's no real way for us to do so. The other large goal is to kill world bosses like Kraken or Morpheus, but the benefits of doing so are more limited. It's not like WoW or EQ where there are N bosses you can cycle through every week and you can only get great gear from killing those bosses. A lot of bosses simply aren't worth the effort.
All we can do is enjoy the game, keep earning gold for regrades, do some organized PvP or PvE every night and engage in random PvP whenever it happens.
For most of us, stuff like this is fun and engaging:
It could be better, more meaningful and more frequent, but it's good enough.
All we can do is enjoy the game, keep earning gold for regrades, do some organized PvP or PvE every night and engage in random PvP whenever it happens.
For most of us, stuff like this is fun and engaging:
It could be better, more meaningful and more frequent, but it's good enough.