allow me to just sum this up for you.
Episode One is a condensed version of Bioshock Infinite. Formula is the same. Person A/B shows up, gives mission (pay the debt), find Person B and redeem himself, slowly finds out who they are, Protagonist realizes who he is and what he did wrong, and at the end, the Protagonist gets struck by X and the audience is left in awe.
Problem: I wasn't left in awe. Not even fucking close BECAUSE THE SURPRISE WASN'T REALLY IMPRESSIVE AT ALL. We all know what constant and variable is. Different universe is no longer fascinating. It's fucking boring. I'VE SEEN THIS SHIT BEFORE. MAKE SOMETHING NEW.
One would imagine a defense to this would be, "It's constants and variables! It's okay! It'sSUPPOSEDto be the same!" Nope. It's just a built-in self-defense against a major criticism. That speaks volume about this fucking DLC.
Just imagine yourself playing a game that was meant for 10 hours but you only get to play 2 hours of it. The DLC not only loses major points in execution, it's fucking pointless.
DLC should have added to the existing universe. This is a fucking major cop out.
Ken Levine should shoot himself for making this abomination.