Blizzard dies and Bobby rides

Cybsled

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On the one hand nostalgia is nice, on the other hand if you keep having to indulge yourself in nostalgia for your entertainment that means your current experiences are worse than what you already have experienced. The popularity of nostalgia is a reflection on the poor quality of art today.

Has nothing to do with quality of current art, it has to do with money and core human psychology. This forum is full of nostalgia yearning folks (the ones who think MMOs peaked with EQ1, for example). Humans in general are big on nostalgia too. You could probably go back in time 4,000 years and still find people nostalgic for the "old days". When people have trouble adapting with changes in their environment, or have trouble relating to new elements in their environment, a typical coping mechanism is to gravitate towards the familiar and comfortable and to dismiss the new things as bad.

Nostalgia can be a relatively safe bet to make money. You have a proven past work that was successful, so you try to adapt it and hope that translates. Or you target nostalgic elements (such as music or other time period specific elements) and hope it elicits enough nostalgic feelings to help engender the audience to better accept your product.
 
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Bondurant

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Someone never looked closely at female gnomes I guess.
sexygnoam.png
 
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Big Phoenix

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Has nothing to do with quality of current art, it has to do with money and core human psychology. This forum is full of nostalgia yearning folks (the ones who think MMOs peaked with EQ1, for example). Humans in general are big on nostalgia too. You could probably go back in time 4,000 years and still find people nostalgic for the "old days". When people have trouble adapting with changes in their environment, or have trouble relating to new elements in their environment, a typical coping mechanism is to gravitate towards the familiar and comfortable and to dismiss the new things as bad.
No one is having trouble adapting or understanding whats being made today.

Games and media has a whole become ever more woke filled shit or riddled with p2w/p2p mechanics in the case of games.
 
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Lambourne

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Has nothing to do with quality of current art, it has to do with money and core human psychology. This forum is full of nostalgia yearning folks (the ones who think MMOs peaked with EQ1, for example). Humans in general are big on nostalgia too. You could probably go back in time 4,000 years and still find people nostalgic for the "old days". When people have trouble adapting with changes in their environment, or have trouble relating to new elements in their environment, a typical coping mechanism is to gravitate towards the familiar and comfortable and to dismiss the new things as bad.

Nostalgia can be a relatively safe bet to make money. You have a proven past work that was successful, so you try to adapt it and hope that translates. Or you target nostalgic elements (such as music or other time period specific elements) and hope it elicits enough nostalgic feelings to help engender the audience to better accept your product.

This is true to an extent. With MMOs in particular, some have changed so much over time that they are essentially no longer the same game. It's entirely reasonable to prefer one version of a game over another if the gameplay is so very different.
 
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Falstaff

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Retro games bro. There was a time when you didn't have a bunch of faggot shit and just a solid story.


Here just check this out, this is the entire story, no woke faggot shit, no pedophiles, just beating the shit out of ninjas who fucked around and are about to find out.

Bad_Dudes_grande.png


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Toxic masculinity.
 
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Utnayan

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Listening to you guys, with Western story telling becoming woke shit and Eastern story telling being pedo shit, guess you won't have anything to watch/play soon enough. :honkler:

Sounds about right. Then we stop buying it, put these assholes out of work since about 80% of them aren’t qualified to flip burgers, crash the industry faster than ET, and course correct a couple years later.

Until that happens we all have plenty to play in our backlogs to last us fucking decades.
 
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Daidraco

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WoW tried to capitalize on that momentum with the movie. Too bad they made the movie 1. specific to people that know at least some of the lore of the warcraft universe. Too many plot holes if you dont know it. 2. Took a super based, cliff notes version of the basic story and made that a movie. What "I" wanted was an anime done by the cinematics department of WoW. They could have made an obnoxiously good visual treat even with the poor story and would have retained much more good will. I never got involved with the OW thing, something about the art style just never resonated with me.
 
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Burns

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Sounds about right. Then we stop buying it, put these assholes out of work since about 80% of them aren’t qualified to flip burgers, crash the industry faster than ET, and course correct a couple years later.

Until that happens we all have plenty to play in our backlogs to last us fucking decades.
Indi game studios should always be around to cater to the niche crowd.

I mostly play RPGs or Strategy and I think the last AAA game I have played is Total War: Warhammer 2. Yet, Pathfinder, ATOM RPG, and Encased were all released in the last 6 months with 150+ hours of game time.
 
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Utnayan

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What they should have done was make a movie series around Arthas, which would have made it a mega hit and instead these dumb shits thought it wouldn’t have sold well because “everyone” knew the story already when the dumb fucks didn’t realize only .3% of the entire planet played the the fucking thing from WC3 and onward.

This is how retarded these yuckyacks are.
 
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Cybsled

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They probably couldn't, since the Warcraft movie had heavy Chinese investment and skeletons/bones/skulls are a big no no
 
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Caeden

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An Arthas series done in the vein of game of thrones could be fucking fantastic. Basically adapt WC3 through WotlK. If interest is there, you have a prequel series on the other lore. And, there are parts of subsequent expansions that could be cleaned up to make a good story. Even Cata could make good story.
 
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Chris

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The Warcraft movie's problem was that it was the retconned version of the lore from WoW which was then not faithfully adapted.

They could have done a more horror focused story with these beasts suddenly coming out of the swamps, summoning demons and undead, with Lothar as more of a low level captain learning how to fight them off. Then in parallel you have Khadgar & Medivh investigating their source until it all goes wrong with Medivh's turn and Stormwind falls, with Lothar being the highest ranking person left after all the death to lead the evacuation and vowing revenge.

Instead we got the Warcraft 3 noble savage orcs with a storyline for Durotan, screen time for all the Warlords of Draenor but somehow de-emphasising Blackhand for Gul'dan, no Death Knights and no Ogres.

Also packed in is a side quest to Dalaran for some reason, some sort of proto Alliance council and Horde infighting.

Worst of all, Stormwind doesn't fall therefore The Alliance has nothing to form around in responce, Warcraft 2 has no basis to happen and nobody gives a shit about a sequel.

Most WoW players probably don't even know that Stormwind is destroyed in Warcraft 1 and not being paid to rebuild it is what caused the Defias uprising. Who even fucking played Warcraft 1? Would have been fun to see.

Doing an Arthas movie would have been cool too, maybe a trilogy with movie 1 being Paladin Arthas/Death Knight Arthas, movie 2 being Jainia/Thrall at Hyjal and movie 3 being the Illidan/Arthas fight.
 
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Big Phoenix

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The Warcraft movie's problem was that it was the retconned version of the lore from WoW which was then not faithfully adapted.

They could have done a more horror focused story with these beasts suddenly coming out of the swamps, summoning demons and undead, with Lothar as more of a low level captain learning how to fight them off. Then in parallel you have Khadgar & Medivh investigating their source until it all goes wrong with Medivh's turn and Stormwind falls, with Lothar being the highest ranking person left after all the death to lead the evacuation and vowing revenge.

Instead we got the Warcraft 3 noble savage orcs with a storyline for Durotan, screen time for all the Warlords of Draenor but somehow de-emphasising Blackhand for Gul'dan, no Death Knights and no Ogres.

Also packed in is a side quest to Dalaran for some reason, some sort of proto Alliance council and Horde infighting.

Worst of all, Stormwind doesn't fall therefore The Alliance has nothing to form around in responce, Warcraft 2 has no basis to happen and nobody gives a shit about a sequel.

Most WoW players probably don't even know that Stormwind is destroyed in Warcraft 1 and not being paid to rebuild it is what caused the Defias uprising. Who even fucking played Warcraft 1? Would have been fun to see.

Doing an Arthas movie would have been cool too, maybe a trilogy with movie 1 being Paladin Arthas/Death Knight Arthas, movie 2 being Jainia/Thrall at Hyjal and movie 3 being the Illidan/Arthas fight.
I really dont get how they screw up a story like that. Orcs come in, rape and pillage all the way to Stormwind then destroy it. Thats your first movie simple straight to the point and perfectly segues into a sequel.

Theo nly thing they got right in that movie was Garona's and random high elf's slutmog.