Blizzard design philosophy: Roll out a game with dog shit loot, thus enabling massive revenue based around the fact most players don't want to poopsock for 12 hours a day just to get a shot at a decent item, and will instead opt to purchase said good items on the auction house from players and/or bots who do have the will to mash buttons non-stop for that length of time with real currency. Then, when shit hits the fan, do everything in your power to create the illusion that you're improving the game, all the while planning beneath the visage a console version that costs exactly the same, requires no additional investment (aside from XBL - lol you dumb mother fuckers who bought something from Microsoft), and splooges tailor made loot at you as if you were participating in a bukkake porno. Following all this, you then release an expansion that relieves all the issues with loot by implementing the same system present in the console version, ONLY you don't allow that system to access the auction house but instead create an 'offline' mode available where the new rules will be instituted. In the end, after every orifice has been fucked raw and bled dry will the wounds be allowed to heal and the duct tape at the end of the consumer's dick removed so they can finally cum. Everyone gets what they want in the end, but Blizzard eats first, bitches.