It was said in a Gameinformer article. However, one of the Bioware devs then came out and said that that was GI misunderstanding something, or making an assumption; if you didn't make the God Baby, then you didn't make the God Baby, period.I don't think this is correct. To my knowledge, there was a sidebar somewhere stating that Morrigan had the baby no matter what. There's more wardens than just Alistair/yourself, and Riordan/Loghain is still around.
The more I think about it, the more I think someone there thinks their story is better and more important than what the player wants. They want to tell their Feist/Martin ripoff, not let us play what we want, where we want.The more I think about it the more I don't give a shit about whatever they're doing for DA3. Just let us play our fucking warden again.
Or Alistair/Logain did the nasty but the Warden died in the fight/of their wounds afterwards.Maybe their default plot will be that the Warden made the demigod baby and killed the Archdemon, then died of AIDS contracted from Morrigan. Condoms will be DLC to prevent this from happening again.
No bastard ever won a war by dying for his country. He won it by making the other poor, dumb bastard die for his country.Bunch of weak willed cowards. I put Alistair on the throne, made him and the queen get married, told Morrigan to piss off (I kicked her out of my group long ago when she whined about her mom wanting to kill her) and then with everything set right, I went and killed that dragon-thing and ate the death like a champ!
Bah! A bunch of wankers you lot!
No bastard ever quelled a Blight by getting his soul shredded by a dragon-demon. He quelled it by forcing that dragon-demon to be reincarnated as that bastard's unborn child.No bastard ever won a war by dying for his country. He won it by making the other poor, dumb bastard die for his country.
That's not really an amazing achievement. DA2 was retardedly small. Big open spaces are very appealing to me. They should transition in that direction with future DA titles.Polygon article_sl said:at PAX Prime, the developer showed off a section of the game set in an area called Crestwood, a location that executive producer Mark Darrah said is bigger than the entirety of Dragon Age 2
The more I think about it, the more I think someone there thinks their story is better and more important than what the player wants. They want to tell their Feist/Martin ripoff, not let us play what we want, where we want.
I am not going to lie. I would stab Hamburger Helper in the eye if I ever met her.![]()
She doesn't work there anymore, but yeah....I'm not sure if that last quote is actually hers, or something just attributed to her in the rage she caused. But if it is, wow...Old white men fantasy like Martin is bad, they won't be ripping that off. They are going for a story we can all relate to bro, like Stephanie Meyer (Twilight). (So, yeah, it's actually worse than you think.)
Again, she quit, but just a little insight on who is influencing your game. Remember, Jait, the story is not important, we should be able to fast forward game play, so who cares if it's linear garbage it's just getting in the way of the next set of Twilight prose!
Good lord. That was real? I thought that was a joke all those years ago? So much rage.![]()
She doesn't work there anymore, but yeah....I'm not sure if that last quote is actually hers, or something just attributed to her in the rage she caused. But if it is, wow...Old white men fantasy like Martin is bad, they won't be ripping that off. They are going for a story we can all relate to bro, like Stephanie Meyer (Twilight). (So, yeah, it's actually worse than you think.)
Again, she quit, but just a little insight on who is influencing your game. Remember, Jait, the story is not important, we should be able to fast forward game play, so who cares if it's linear garbage it's just getting in the way of the next set of Twilight prose!