Dragon's Dogma: Dark Arisen

Xexx

Vyemm Raider
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I feel like im under-leveled unless BBI scales - This one huge wolf came out of no where and raped my crew so i had to just run by him instead of being 1 shotted. So far tho BBI is tough, im not sure id even want to go in w/o my precious gleaming arrow to light my way! I've noticed pawns leaping/falling to their deaths at very bad times, almost as bad as Death showing up and harassing us too. I quickly run out of RC inside of here as well seeing how i find alot of novelty type items and a few L2 gear that soak it up quickly, almost ended up just buying some w/ MS points.

All in all BBI is pretty intense for a first go around, i think im going to leave and level up mage/sorce for my main guy to increase his dmg as MA.
 

Pyros

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Well you can farm Ur, even with the nerfs I think sorc can solo it easily. Grab Attunement, Acuity(the 2 magic augments, from mage and sorc), Bloodlust, Autonomy(2more magic buff, from assassin) then Lethality(15%more dmg on core skills, from warrior) and then whatever you like don't really matter, maybe longer enchantments from mage. After that go sorc, make sure you have trained the charged bolt, make sure to have the holy weapon buff equipped and you're good to go. When Ur arrives, cast the holy buff on your weap(make sure to cast a lvl 2 one, after the first bar is full it charges a 2nd bar faster, makes the buff lasts a lot longer if you wait a bit more), then simply spam charged bolts, which is light attack charge until there's the little noise, and release in the direction of the dragon, it'll auto target. The thing is it goes through the dragon, so for example if you hit a leg, it'll generally hit the leg(maybe 2 hearts on it), then the thorax, then the other leg on the other side. Can kill it super fast that way, also once you have money you can buy a bunch of talisman from fournier to increase your magick to kill it faster, which might be necessary since bloodlust and autonomy were nerfed a lot. Use them 4 by 4, they stack up to 4.

anyway that's what I did on my char to increase magic, I could kill Ur in about 1min and a half or so with the sorc. Since you can charge while moving too, it's really super easy to avoid stuff or position correctly. Only when you're near the end you want to spam light attacks to have more accurate shots to finish the hearts that are left.

Problem will be if you haven't maxed your vocations before you finished the game, as it's annoying to farm them before post game. If you didn't I recommend checking youtube for a speedrun video, then just rushing through the game to get to post game again. It's really fast tbh as I said.

For BBI otherwise, I would recommend you don't decurse every item you find originally, and try to keep only decursing lvl 2 and 3 items. You get quite a lot of RC from the mobs in there and especially certain chests or corpses. Also if you're a MA, get Ricochet, there's a lot of mobs that are weak to lightning and a lot of places ricochet can do massive dmg. For example the wolf, if you bring it into the stairs leading to the large room and shoot ricochet, he'll die in like 20seconds and get perma stunned from all the rebounding shots. I would definitely consider dropping the light arrow, BBI isn't that dark most of the time.
 

Sean_sl

shitlord
4,735
11
Yeah, I personally use the Ricochet arrow + Explosive Volley and Ninefold Bolt - the level 3 forms of the skills that you get by equipping one of the new skill rings. Sadly there's is no skill ring for the Ricochet arrow, just those two + Magickal Flare/Magical Gleam > Magickal Radiance. A level 3 of the Ricochet skill would be fucking awesome.

I also use the ring that gives Backfire/Immolation > Flameshroud and Shadowpin/Shadowshackle > Shadowsnare.

Light isn't an issue at all in BBI with the Elite Lanterns.
 

Xexx

Vyemm Raider
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Well you can farm Ur, even with the nerfs I think sorc can solo it easily. Grab Attunement, Acuity(the 2 magic augments, from mage and sorc), Bloodlust, Autonomy(2more magic buff, from assassin) then Lethality(15%more dmg on core skills, from warrior) and then whatever you like don't really matter, maybe longer enchantments from mage. After that go sorc, make sure you have trained the charged bolt, make sure to have the holy weapon buff equipped and you're good to go. When Ur arrives, cast the holy buff on your weap(make sure to cast a lvl 2 one, after the first bar is full it charges a 2nd bar faster, makes the buff lasts a lot longer if you wait a bit more), then simply spam charged bolts, which is light attack charge until there's the little noise, and release in the direction of the dragon, it'll auto target. The thing is it goes through the dragon, so for example if you hit a leg, it'll generally hit the leg(maybe 2 hearts on it), then the thorax, then the other leg on the other side. Can kill it super fast that way, also once you have money you can buy a bunch of talisman from fournier to increase your magick to kill it faster, which might be necessary since bloodlust and autonomy were nerfed a lot. Use them 4 by 4, they stack up to 4.

anyway that's what I did on my char to increase magic, I could kill Ur in about 1min and a half or so with the sorc. Since you can charge while moving too, it's really super easy to avoid stuff or position correctly. Only when you're near the end you want to spam light attacks to have more accurate shots to finish the hearts that are left.

Problem will be if you haven't maxed your vocations before you finished the game, as it's annoying to farm them before post game. If you didn't I recommend checking youtube for a speedrun video, then just rushing through the game to get to post game again. It's really fast tbh as I said.

For BBI otherwise, I would recommend you don't decurse every item you find originally, and try to keep only decursing lvl 2 and 3 items. You get quite a lot of RC from the mobs in there and especially certain chests or corpses. Also if you're a MA, get Ricochet, there's a lot of mobs that are weak to lightning and a lot of places ricochet can do massive dmg. For example the wolf, if you bring it into the stairs leading to the large room and shoot ricochet, he'll die in like 20seconds and get perma stunned from all the rebounding shots. I would definitely consider dropping the light arrow, BBI isn't that dark most of the time.
MA is maxed - Sin is 1 lvl from maxed. Strider is like 7th or so. I havent done anything with mage/sorc just yet - i tried mage for like 10mins but didnt really find myself fond of it. I however likely will just rush through the story enough to get makers arrow or whatever its called since i let jackass go to prison/execution the first time around.
 

Valos

Golden Knight of the Realm
604
13
So I escorted that pawn guy barnaby? to a beach and decided to explore. Found two cyclops that I got to use a ballista on and abunch of hobgoblins, thought, sweet new mechanics! Then I ventured farther north and found a dragon. So I cleared out all the goblin packs surrounding and decided to engage him. 20 minutes later and I now have a few items that are "dragon forged" which I guess is good, but how does that mechanic work and does that dragon respawn so I can get more gear forged up?

Only level 27 or so, so any other easy dragons like that please.
 

Pyros

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Dragons respawn every 5-7days, you can just sleep and go back, sadly spawns aren't randomized in the game. This is actually the only really easy to access drake in the game, there is a wyvern in the water temple later in the game I believe but might be postgame.

Dragonforged is the highest level of upgrade. It goes 1-3star > dragonforged > rarified silver/gold(in BBI). Everytime you kill a dragon, drake or other type of flying lizard, your gear gets a chance to be dragonforged, the % varies depending on the type of mob you kill and how upgraded your gear currently is. I mentionned it a bit earlier but the Ur Dragon is the best source for dragonforging stuff, unless you want to dragonforge a full set then clearing a NG+ quickly is faster.

Anyway you can check the wiki, it's fairly detailed and has almost all the info you'd want.
 

Xexx

Vyemm Raider
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So I escorted that pawn guy barnaby? to a beach and decided to explore. Found two cyclops that I got to use a ballista on and abunch of hobgoblins, thought, sweet new mechanics! Then I ventured farther north and found a dragon. So I cleared out all the goblin packs surrounding and decided to engage him. 20 minutes later and I now have a few items that are "dragon forged" which I guess is good, but how does that mechanic work and does that dragon respawn so I can get more gear forged up?

Only level 27 or so, so any other easy dragons like that please.
I like night time travel. I purposely always sleep until night time before i venture out, its always seems to add more thrill to encounters. You're pretty lucky tho, i hardly ever get dragon forged items on kills even when items are 3 star.

I have a question on Vocations - When it comes to earning discipline, is it quantity over quality as far as maxing out others? I maxed MA but even after hours and hours in Assassin that level rank never happened, i was wondering why really. Even doing the majority of Everfall as an Assassin didnt finish that last rank. At this point i am about 73ish or so and i left BBI due to constant face fucking of a dragon/lich combo and decided i'd level my mage/sorc to get some much needed magic augments. I am hoping that when i finish the majority of NG+ i'll be ready to go back.
 

Hatorade

A nice asshole.
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Finally picked this up, played for about 10 hours so far mostly in one sitting. Took strider to 14 warrior to 24 and now assassin for the rest.

My main pawn its mage, went sorce for a good 10 levels as well but really missed the heals. Any other class that can heal?

Fun game love the fact I can destroy anything with patience and skill.
 

Phazael

Confirmed Beta Shitlord, Fat Bastard
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The expansion areas are brutal, at least the boss fights are. I was running around as a magic archer with full dragonforged Ur gear around level 125ish and some of the boss fights are really nasty. I ended up going back to being a Sorcerer and just AEfuckit trolling the boss fights, since they put so many ways to exploit geometry in those fights. The standouts so far were:

Giant Eyeboss- Major fucker if you are not an archer, because he just floats up there and does AE blind and nukes the whole time and has one tiny area of a hitbox you can actually damage.

Shadow Dragon thing- A dragon who is immune to anything that is not holy damage directed at his heart and seems to ignore all taunts. That guy was a fucker and a half.

Pit of Death, aka 2 Masked Cyclopses, some Wolf Boss guys, and a bunch of harpies flying around while something keeps casting the tornado of death over and over again- This fight is basically unwinnable without the Sorcerer, which I just sat on the balcony chaining tornado for a half hour until everything other than the two dogs died. I am not sure how that room is supposed to be beatable, without exploiting the shit out of it.

They also love to permasnuff the pawns in this one, so don't shell out big RC on a rental, because the Grim Reaper dude may just inhale him anyhow. The pawns seem to be full on retards in this one, compared to the original, maybe due to bad pathing. They seldom even attempted to hold agro and the healer AI seems especially stupid this time out. At times, they would actually come stand next to me for no reason other than to make sure we all got hit with the same AE snuff spell. Their tendancies were all correct for their pawn type, but something is different in the expansion areas. It also does not help that most fights seem to be against knockback asshole in dark confined space types of shitfests. I like the expansion, but I really liked having helpful pawns more.
 

Pyros

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Giant Eyeboss is easy even as melee, he does pretty much no dmg, just wait under him avoiding his one charge shit until the eye that proxy dmg to him pops and just melee that. You can also climb on him and hit him in the eye I believe, but it's annoying to find the right spot.

Other stuff you mentionned aren't bosses per se. They're part of the random encounters. Masked cyclops aren't random but don't have to be fought either, wolf/cursed dragon/death are random encounters, also some other stuff can spawn iirc but forgot what. 2nd boss is necromancer holy flying shit+weak curse dragon fight and 3rd is last boss I believe, which is actually pretty fucking tough.

Difficulty is certainly higher, and when you finish it, everything is repopulated with even stronger mobs, so you can get some really wicked combos of shit, like getting a bunch of wyverns/drakes/cursed dragons all at the same time. Sadly the difficulty is fairly off because of the way consumables and wakestones work, so there's too much one shot potential attacks and stuff which can be annoying.

Still a very fun expansion, definitely looking forward to dragon's dogma on PS4(which is coming, or at least a game very similar since they showcased it already with the PS4 announcement stuff).
 

Valos

Golden Knight of the Realm
604
13
Finally picked this up, played for about 10 hours so far mostly in one sitting. Took strider to 14 warrior to 24 and now assassin for the rest.

My main pawn its mage, went sorce for a good 10 levels as well but really missed the heals. Any other class that can heal?

Fun game love the fact I can destroy anything with patience and skill.
Mage is it on heals, there is a regen aug you can waste a slot on too it heals past the white/grey bar to full.

Did you get it for 360? if so, hit me up on there - EgressSwiftly
 

Phazael

Confirmed Beta Shitlord, Fat Bastard
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Giant Eyeboss is easy even as melee, he does pretty much no dmg, just wait under him avoiding his one charge shit until the eye that proxy dmg to him pops and just melee that. You can also climb on him and hit him in the eye I believe, but it's annoying to find the right spot.

Other stuff you mentionned aren't bosses per se. They're part of the random encounters. Masked cyclops aren't random but don't have to be fought either, wolf/cursed dragon/death are random encounters, also some other stuff can spawn iirc but forgot what. 2nd boss is necromancer holy flying shit+weak curse dragon fight and 3rd is last boss I believe, which is actually pretty fucking tough.

Difficulty is certainly higher, and when you finish it, everything is repopulated with even stronger mobs, so you can get some really wicked combos of shit, like getting a bunch of wyverns/drakes/cursed dragons all at the same time. Sadly the difficulty is fairly off because of the way consumables and wakestones work, so there's too much one shot potential attacks and stuff which can be annoying.

Still a very fun expansion, definitely looking forward to dragon's dogma on PS4(which is coming, or at least a game very similar since they showcased it already with the PS4 announcement stuff).
So the room just past the bottom of the tower with two Clopses chained to the wall in a hall full of harpies and a pair of wolf boss things was a random monster spawn? That room seemed staged to me, honestly, because of the Clopses starting chained up. And they should have just made Wakestones not work in the expansion and balanced around that. I really fucking hate resfests as encounter design in games.

I am enjoying it, despite these issues, though I miss the more steady upgrades and open arena boss fights that the original game featured.
 

Pyros

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So the room just past the bottom of the tower with two Clopses chained to the wall in a hall full of harpies and a pair of wolf boss things was a random monster spawn? That room seemed staged to me, honestly, because of the Clopses starting chained up. And they should have just made Wakestones not work in the expansion and balanced around that. I really fucking hate resfests as encounter design in games.

I am enjoying it, despite these issues, though I miss the more steady upgrades and open arena boss fights that the original game featured.
I said the cyclops aren't, but the rest is or tends to be. In that room the first time I had like a large group of cursed pawns, I was exploring around then one of them unleashed a tornado and instantly killed me. There are set spawns and some random spawns. A lot of the random spawns are also additional spawns, like when you go back in a room or whatever and there's the dark fog effect thing then mobs spawn, these are random mobs, they have a higher chance to spawn the more corpses there are around. They sometimes spawn right away though, so like you enter a room that has 2 drakes, then a cursed dragon spawn or 3 wolves spawn, and it's fucking hell.

I think for difficulty what they want to do is remove wakestones entirely, then force animations when using consumables, like in demon's souls. The fact you can pause the game and heal up to full using the shittiest herb, like in skyrim, makes it way too easy to survive almost anything otherwise.
 

Hatorade

A nice asshole.
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Mage is it on heals, there is a regen aug you can waste a slot on too it heals past the white/grey bar to full.

Did you get it for 360? if so, hit me up on there - EgressSwiftly
PS3 and which class gets the regen aug?
 

Phazael

Confirmed Beta Shitlord, Fat Bastard
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All of them once you find the drop in the expansion.
 

Xexx

Vyemm Raider
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I said the cyclops aren't, but the rest is or tends to be. In that room the first time I had like a large group of cursed pawns, I was exploring around then one of them unleashed a tornado and instantly killed me. There are set spawns and some random spawns. A lot of the random spawns are also additional spawns, like when you go back in a room or whatever and there's the dark fog effect thing then mobs spawn, these are random mobs, they have a higher chance to spawn the more corpses there are around. They sometimes spawn right away though, so like you enter a room that has 2 drakes, then a cursed dragon spawn or 3 wolves spawn, and it's fucking hell.

I think for difficulty what they want to do is remove wakestones entirely, then force animations when using consumables, like in demon's souls. The fact you can pause the game and heal up to full using the shittiest herb, like in skyrim, makes it way too easy to survive almost anything otherwise.
I've mainly just been farming vocations - i saw a bug on youtube that shows people afk farming on a certain part after killing the main dragon which is quite intriguing really. I maxed out mage and almost finish on sorc, then i plan to finish the last rank in assassin and then im not sure. I wish they'd do even more DLC for this, perhaps even add in a couple new classes at some point. It's a real shame this game hasnt gotten more attention considering how awesome it is.
 

Pyros

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The base regen aug is magick archer, but it's complete shit, heals like 1hp/s which doesn't scale at all obviously. There's a better one in BBI that heals on kills but you need to be lucky and shit. Really you just buy greenwarish, the medium ones, and just eat a bunch. And you avoid taking too much dmg otherwise. It's doable without a mage but you need good damage and every pawn should be ranged and loaded with herbs.
 

Phazael

Confirmed Beta Shitlord, Fat Bastard
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Most of their armor downloads tend to be cosmetic, but the robe had nice stats.

Anyhow, completed the first run. Changing back to a Sorcerer and facerolling Earthquake and Meteor Swarm on everything made the expansion a lot easier, but the last fight was some annoying shit as a caster. I mean, seriously, all the stagger and knockback based shit in that fight was ridiculous. There should be a sign outside the door that says "Play an Assasin or Mystic Knight, otherwise prepare to be trolled", because trying to get any spell off in that fight was really annoying. It would help if the pawn AI in BI were not so fucked up. I wondered if the game engine was the issue, but when I went back to the regular game to get stuff dragon forged, the pawns were doing their normal helpful shit. Go back to BI, they wander around like fucktards not attack and actually kiting damage on to me to boot. It really pisses me off because strategically using the pawns was a major part of what made playing a caster fun in this game. It was fun when my dedicated tank pawn was able to keep things focused on her while I strategically nuked stuff. Her wandering over to me and getting me AE raped by enemies and boss nukes constantly, not so much.

Anyhow, it was still fun and I guess nice to be challenged for a change. I do not feel the super urge to farm like I did with the original game, but I will at least give the BI dungeon a second complete pass.
 

Lenas

Trump's Staff
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2,226
Just got to Gran Soren and changed from a Strider to an Assassin. Are there any early quest lines that are must-do for good rewards or whatever?