gogojira_sl
shitlord
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Lol @ the art in that article. A redesign might not look radically different, but that damn sure isn't going to be their direction.
Either someones a total moron, or they are shooting for the 13-15 year old PS3 crowd. Either way, it not a good sign.Think about it. A group of people being paid a lot of money to make smart decisions had to sit around discussing and then approving that shitty, Disney style character model. And then decide to add it to their world premiere of the game. That doesn't instill in my much confidence in the team!
What was this? I missed it.See also: world premiere trailer of Copernicus and the skeleton stabbing embarrassment.
same here. EQN is the new SWTOR.
more like WoW 2.0. The graphics are basically throw for throw the same and everything else looks like their design philosophy was "how can we improve on WoW". SWTOR tried that and EQ Next is doing the same thing SWTOR did. Might take another 50 years until we can finally purge WoW out of the fucking MMO genre. It's latched on like terminal virusWoW killer, if you ask me.
Link pls.See also: world premiere trailer of Copernicus and the skeleton stabbing embarrassment.
That Dark Elf art looked like fucking Aladdin.Yeah, shorten the snout, shrink the pauldrons, and it'll look fine.
And since dark elves also got brought up here: make it so they all have the weird dragon-eyes from the concept art, and make it nearly impossible for them to have that vaguely pleasant look on their face (dark elves should always look at least mildly pissed off about something) that the model they showed us had, and they'll be decent.
Kangaroo as a playable race would be awesome. I'd make a boxing monk.Yea, even Simba has a shorter snout. He looks more like a Kangaroo than a Lion.
It's actually probably not a bad business decision for them. The kids raised on Disney/Pixar are the prime MMO market these days.That Dark Elf art looked like fucking Aladdin.
dat 0:55Now that I looked for the video again I realize it was for the rpg, Reckoning. Still, same devs who apparently all sat down and approved a trailer of a 'hero' leaving his huge hammer on his back so he could hack, slash and stab skeletons to death not thinking the DnD nerds would be facepalming. But, the average gamer doesn't give a shit, I guess is the point, so why try harder when you can just make things more sparkly or cuter? You'd think a studio would have someone in the room to point out potential negative receptions, though, whether it's skele stabbing or character models that look ripped from Disney's Robin Hood. It's like choosing a baby's name... you have to anticipate the ways kids and/or internet forums will make fun of you if you do something stupid like name your kid Dick Trickle.
Just a link, so people don't get too excited thinking it's relevant:
http://youtu.be/gZ52mwNMJYI
Aladdin was madeover twenty years ago.The 'kids' who watched it are late-twenties/early thirties now.It's actually probably not a bad business decision for them. The kids raised on Disney/Pixar are the prime MMO market these days.
The only people who call thirty year olds 'kids' are old fuckers who need to hurry up and die, though.So you agree? 30 is the median age of WoW players iirc.
This.The only people who call thirty year olds 'kids' are old fuckers who need to hurry up and die, though.
Yep.Lol @ the art in that article. A redesign might not look radically different, but that damn sure isn't going to be their direction.
Lol, you will regret that statement sooner than you think.The only people who call thirty year olds 'kids' are old fuckers who need to hurry up and die, though.