EQ TLP 2025 Fangbreaker Expanded Start Resource Hunter Legacy Characters Encounter Locking

Tuco

I got Tuco'd!
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BST is the one class I'm not familiar with the inner workings of. What makes it+mage work so well? Does the BST play more of a tank role or more of a debuff/healer role?

Weird that I've never run BST, considering I like Monk and Shaman so much and it combines the two.
I can only speak to content from the last ten years or so, but BST + MAG is a good combo. Both classes are independently strong, so together they form a decent combo. The mage can provide modest boost to the BST in the form of pet gear while buffing the BST's pet and swarm pet a bit, while the BST can boost the MAG's pet a bit.

Buuut there's not much synergy beyond that. Without ADPS neither do that much damage, and they have limited options for pulling, CC, tanking, healing, etc. There are other combos that use BST or MAG out there over the last ten years that are better in some respects. Shd+mag or shd+bst is good. Brd+mag is good. Pal+bst or pal+mag is good. Bst+bst is also good.
 

Tuco

I got Tuco'd!
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I was guilded with Dzarn when he built out the hunters achievements for the early expansions.
It was formulaic it was based off if they had a unique drop and something else. The reward was going to be a legit aug but some ass clowns in another guild on the server got to forum questing and shot it down when they got wind. We used the raid system and everyone in the guild had it pretty much done. Classic eq no one can have anything nice. So much of eq is fucked because of politics, and not US politics. Trailer park trash mad they don’t get it first.
Speaking of which, i wouldn't mind seeing hunter achievements in raids changed a bit. Having to either be in the same zone OR in the same group wouldn't be a bad change. As it stands so many people get their hunter achievements in large raids while not in the same zone or AFK. Myself included.
 

Agraza

Registered Hutt
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we were using mage pets to tank shit in VoA. mostly for their immunity to KB, but also because they were just absurdly good tanks. mages always cried about having like 80% wizard DPS (ignore rain), but their earth pet was like 70% of a fully geared warrior too. even if the boss ate a few mages it was way easier to stack mages than geared tanks, and their HP was meteoric, so heal stability was legit.

the mage/bard/bst or shm groups were relatively peerless at single group content for a long time. could debuff virtually everything to make it hit like an infant and escape rare bad pulls then reset before respawns. it was very unfair that pets stopped causing auto attack push while players still did. aside from the few tiny kicks (shaman wolf was infamous for cycling kick a lot), stacking pets was just hella good.
 

Arbitrary

Tranny Chaser
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even if the boss ate a few mages

moe-simpsons-moe.gif
 

Greyman

Blackwing Lair Raider
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I think a big part of servers losing steam after PoP is that it's pretty much the end of being able to easily find pick up groups.

Everything starts being hidden behind flags (-paw which gets boring as fuck after a while).

Lots of casual types that don't want to box and don't want a pity spot in some boxers groups start quitting because they can no long find regular groups of 6 actual humans. When they quit guilds start getting short manned because most won't allow 6 boxers bring their whole crew to raids etc.

So you end up with a few guilds that are full of mostly boxers that barely interact outside of raids but can manage to keep a functioning raid force and keep clearing content because all the strats are out there and characters are OP compared to content now. Servers don't die, there's always a bunch of guilds that keep going past PoP but the pug scene mostly dies.
 
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Tuco

I got Tuco'd!
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I think a big part of servers losing steam after PoP is that it's pretty much the end of being able to easily find pick up groups.

Everything starts being hidden behind flags (-paw which gets boring as fuck after a while).

Lots of casual types that don't want to box and don't want a pity spot in some boxers groups start quitting because they can no long find regular groups of 6 actual humans. When they quit guilds start getting short manned because most won't allow 6 boxers bring their whole crew to raids etc.

So you end up with a few guilds that are full of mostly boxers that barely interact outside of raids but can manage to keep a functioning raid force and keep clearing content because all the strats are out there and characters are OP compared to content now. Servers don't die, there's always a bunch of guilds that keep going past PoP but the pug scene mostly dies.
Universally dropping flags, adding more ports, adding squiring (which lets players level up somewhat to the highest person) and then adding really strong hotzones / resource hunter (much stronger than what we have now) to funnel players into few zones would really help this. Squiring and resource hunter on its own would be great for live which also has this problem.
 
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Kronolords with their 6+ accounts voting no.
Why would kronolords vote for a ruleset that makes them less krono? They already have either truebox setups or cheats to bypass it. Voting for no truebox would just cut into their profits as more people can box and get their own loot.

Elderan Elderan How many times did you just vote for truebox when they let all your non subbed accounts vote?
 
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Mrniceguy

Trakanon Raider
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Why would kronolords vote for a ruleset that makes them less krono? They already have either truebox setups or cheats to bypass it. Voting for no truebox would just cut into their profits as more people can box and get their own loot.

There is plenty of Kronolords on both sides of the truebox argument. The ones that don't know how to code their own shit almost all want truebox gone.
 

Muligan

Trakanon Raider
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I know I’m speaking into the void but why not learn from THJ’s success at least a little and stop looking so much into timing and expansions but rather actually into bringing some creative adjustments to the game? I’d rather they swing for the fence and it go down in flames than rehashing then manipulation of expansion schedules as their primary tool. At least it will be different and something they can build off of.

For the reality of it all… I get doing something as bold takes probably a significant amount of time and attention than they’re able to give but come on… the only excitement EQ has experienced in a decade or more has been THJ. I’m not saying you copy it but I think it does show there is more life out there besides the krono farmers that would love to experience EQ with some creative flavors. They don’t even have to come up with ideas on their own… there are proven, success formulas out there that would probably bring a server population that would rival or surpass any they seen in recent years.

Just in case EQ devs are still lurking… open Agnarr up for free. EQ through PoP should be available… it’s the least you could do for the player base that just likes to scratch the occasional itch or wander through Norrath time to time. Especially since P99 is out there, it just makes sense the Daybreak would offer that as well.
 

Mahes

Silver Baronet of the Realm
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I know I’m speaking into the void but why not learn from THJ’s success at least a little and stop looking so much into timing and expansions but rather actually into bringing some creative adjustments to the game? I’d rather they swing for the fence and it go down in flames than rehashing then manipulation of expansion schedules as their primary tool. At least it will be different and something they can build off of.

For the reality of it all… I get doing something as bold takes probably a significant amount of time and attention than they’re able to give but come on… the only excitement EQ has experienced in a decade or more has been THJ. I’m not saying you copy it but I think it does show there is more life out there besides the krono farmers that would love to experience EQ with some creative flavors. They don’t even have to come up with ideas on their own… there are proven, success formulas out there that would probably bring a server population that would rival or surpass any they seen in recent years.

Just in case EQ devs are still lurking… open Agnarr up for free. EQ through PoP should be available… it’s the least you could do for the player base that just likes to scratch the occasional itch or wander through Norrath time to time. Especially since P99 is out there, it just makes sense the Daybreak would offer that as well.
As has been pointed out, Daybreak lacks the programming capability to replicate what the people that worked on THJ did. You actually have to have real programmers to do that sort of thing with the code. There have been a few ideas thrown around, such as the Mercenary system being available from level 1, that would at least change up the game a little. Again, that requires a level of talent, that they do not currently possess. With the lawsuit, some were hoping they might try a "Copy/Paste" to create their version of the server. It seems even that is not possible. Now they just want to do a "Everything we have coded up to this point" kind of server.
 
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Tuco

I got Tuco'd!
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I know I’m speaking into the void but why not learn from THJ’s success at least a little and stop looking so much into timing and expansions but rather actually into bringing some creative adjustments to the game?
Because DPG only hires people at poverty wages relative to where their offices are.
 

Pharone

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As has been pointed out, Daybreak lacks the programming capability to replicate what the people that worked on THJ did. You actually have to have real programmers to do that sort of thing with the code. There have been a few ideas thrown around, such as the Mercenary system being available from level 1, that would at least change up the game a little. Again, that requires a level of talent, that they do not currently possess. With the lawsuit, some were hoping they might try a "Copy/Paste" to create their version of the server. It seems even that is not possible. Now they just want to do a "Everything we have coded up to this point" kind of server.
Anybody really know if they have any real programmers left at all? I'm talking actual C++ programmers that can work on the actual code and not just scripters (aka designers) that utilize the existing code. I thought that was Jchen, but really not sure anymore.

I mean, I don't want to beat the dead horse anymore than it already has been beaten, but certain people at DBG (DPG) care way more about their political beliefs than they do the game they are working on for their livelihood. Surely, they can't all be nutbag crazy. I feel sorry for those who have come and gone in the past because they wanted to do something good for the game and couldn't handle the level of crazy at the company.

Ultimately, that all falls upon the responsibility of those in charge, and that's Jchen. She needs to come back to reality and actually be responsible for the position she holds. If she was to enforce a level of professionalism and dedication to ONLY things important to the product DPG produces, those under her would have to follow it or go find another job. The level of corruption exhibited by some employees of the company directly shows her inability to be an effective leader. It's really that simple.

Could Everquest be saved? Yes. It's not a 100% shit game. Until the leaders at DPG start acting like professionals and demanding the same of everyone under them that works there, it will never get there.

Leadership involves a hell of a lot more than just telling people to meet deadlines. There is WAY more involved in being a good leader.
 

Muligan

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As has been pointed out, Daybreak lacks the programming capability to replicate what the people that worked on THJ did. You actually have to have real programmers to do that sort of thing with the code. There have been a few ideas thrown around, such as the Mercenary system being available from level 1, that would at least change up the game a little. Again, that requires a level of talent, that they do not currently possess. With the lawsuit, some were hoping they might try a "Copy/Paste" to create their version of the server. It seems even that is not possible. Now they just want to do a "Everything we have coded up to this point" kind of server.
Completely understand and I realize that... still its hard not to say it out loud. It really makes you wonder just how much their parent company is interested in actually leveraging their owned IP's to create a profit. I accepted they were just going to suck the life out of the game as they watched a little cash flow came in but when they began speaking about another EQ in development, moving to a 64-bit architecture, and other updates/changes it sparked some hope. I don't know what the IP is worth to them but I hope there is a time where it falls into some caring hands.

It's sad that EQ may one day end up like the Sierra IP's. Games like Hero's Quest really did a lot for RPG's, storytelling, etc. in the PC world but are all but forgotten. That's just the reality though and EQ really seems to be fading before its time (in my opinion).
 

moonarchia

The Scientific Shitlord
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EQ really seems to be fading before its time (in my opinion).
You high, bro. EQ is 27 years old. Its time has been over for quite a while. Dying to let people move on would be a kindness. But there's nostalgia whales left to be milked, and DPG is going to milk them until those tits are bone dry.
 
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Old Man Potter

Trakanon Raider
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The best think anyone can do for EverQuest is to stop playing. Money is all that the greedy goblins a Enad Global 7 and Daybreak understand. They are feasting on your loyalty. Starve them out, then they'll have no choice by to sell it.

Putting Jen Chan and her carnival freak show group of devs on the unemployment line would be justice.

EverQuest already dead but most of you don't even know it. Kill it some dignity while you can or continue to be simping addicts who keep this clown show going.
 

Muligan

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Sure its dead or at least in a type of coma that really no one expects them to wake up from but its more about the treatment of the IP itself. I think one of the most popular trends in gaming at the moment has been the remastering of older games. Not that those games were dead in fairness but EQ certainly could capitalize from a remastering or some type of attention that we are seeing. I think it goes back to the point someone made earlier, they have placed themselves in an issue of capacity. They have positioned themselves into maintaining life support. They've hired nurses with no doctors or surgeons and that is unfortunate.