Everquest Legends

Pheerie

Trakanon Raider
74
51
Kinda expect it to do whatever a TLP typically does numbers wise. They will probably get my $20 because why not. The trifecta monetization annoys me but still cheap entertainment for a month or so.
Probably the best justification I have seen on this forum for paying
 

Cinge

Ahn'Qiraj Raider
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Your interpretation of "spazzing out" is hilarious. I'm simply commenting on how continuing to accept slop is contributing to dragging the industry into the state it's in today.

People keep saying "$20 for a couple weeks of fun isn't a bad deal," but that's completely missing the point. The issue isn't whether you personally got twenty dollars of entertainment out of it. The issue is that you're rewarding companies for releasing unfinished, mediocre products and then telling them, "Good enough, here's my money anyway." Publishers don't look at your purchase and think, "Wow, this customer has concerns, we'd better improve the game." They look at sales numbers. That's it. If people keep buying half-baked games because they're "only $20" or because they might be fun for a week or two, then companies learn they don't need to deliver quality. They can ship an unfinished product, collect revenue, and "promise" it'll be better later.

And then people act shocked when prices keep climbing, monetization gets more aggressive, and standards keep falling. Why wouldn't they? Consumers have demonstrated time and again that they're little piggies who can't control their impulses and love feasting on the slop they're fed.

What's especially hilarious is that you're mocking the idea that purchases influence the market while simultaneously describing exactly how markets work. Thousands of people making the same "it's only twenty bucks" decision absolutely affects industry behavior. That's exactly how we ended up with early access abuse, live-service cash grabs, day-one DLC, and games launching in states that would've been considered embarrassing a decade ago.

So no, your single $20 purchase isn't going to magically make games cost $100. But millions of consumers collectively lowering their standards and rewarding shoddy products absolutely contributes to the incentives that lead to higher prices, worse launches, and less accountability. The industry didn't get here by accident. It got here because too many people keep opening their wallets and say, "Good enough."

Your welcome to shoulder the gaming market. For myself, its a hobby. Something to do where I relax and forget about real life, destress etc. So when I purchase a game, the only thing I care about is "am I having fun" and "is it worth or going to be worth the money to play". Sometimes its not, a game looks great but then just blows. You can't always try things before buying, and reading other people's reviews is that not the best way figure out for yourself. They help, if you ignore obvious personal bias, but trying something is really the only way. There's always been bad games and good games, this is not a new phenomenon or because gamers buy bad games, its human nature. It is not a new thing,.

For something like this, 20 bucks, and I get ~20 hours or more, of fun out of it, it was worth it. I'm not preordering it, probably give it time to cook a little, get any server issues and/or major game issues out of the way and then try it. Since iirc its single player oriented, you can jump in at any time. And I have zero inclination or plan to pay any sub, they can fuck off with that. But 20 dollars is just cheap enough to buy without trying it. Would I like it less, but I would like everything less too, just like a company will always want more. The only legitimate complaints ive heard about this game is balancing(which is always a hot topic in these types of games), everything else seems solely on who is behind it.

I never go into any game, now or previously expecting a multi month engagement or years, if those happen great, but its a rarity. And its not a new thing, gaming has been that way for decades.

Also anyone here is a liar if they haven't wasted 20 bucks on something worse. And gotten nothing out of it or even less. But if gaming is the hill you want to die on to protest wasted money, you go right ahead. I worry about what I spend MY money on , if I dont like a product I dont buy it, if someone else does, well that is their money. It's gaming, not RL. I'm not here to karen over some middle age dudes about where to spend their money and to act responsible. If it gets too expensive or gaming somehow turns into every game is bad, I find a new hobby.

You want to change consumer behavior, you better get a much stronger and influential voice, otherwise you are wasting your breath and on a hobby of all things, a hobby funnily enough millions will tell you is ALL a waste of money, good or bad games.
 
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Burren

Silver Baronet of the Realm
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People really do think their personal opinion should dictate everyone’s decisions…
 
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3
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So no, your single $20 purchase isn't going to magically make games cost $100. But millions of consumers collectively lowering their standards and rewarding shoddy products absolutely contributes to the incentives that lead to higher prices, worse launches, and less accountability. The industry didn't get here by accident. It got here because too many people keep opening their wallets and say, "Good enough."
Ain't nobody adjusting prices based on addicted people to Everquest. Nobody in any space that's worth a damn to make that decision knows what Everquest is.

And they shouldn't its essentially a dead game in their eyes. 1 Diablo Immortal is worth about 10000 Everquests if not more.
 
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Kirun

Buzzfeed Editor
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Your welcome to shoulder the gaming market. For myself, its a hobby. Something to do where I relax and forget about real life, destress etc. So when I purchase a game, the only thing I care about is "am I having fun" and "is it worth or going to be worth the money to play". Sometimes its not, a game looks great but then just blows. You can't always try things before buying, and reading other people's reviews is that not the best way figure out for yourself. They help, if you ignore obvious personal bias, but trying something is really the only way. There's always been bad games and good games, this is not a new phenomenon or because gamers buy bad games, its human nature. It is not a new thing,.

For something like this, 20 bucks, and I get ~20 hours or more, of fun out of it, it was worth it. I'm not preordering it, probably give it time to cook a little, get any server issues and/or major game issues out of the way and then try it. Since iirc its single player oriented, you can jump in at any time. And I have zero inclination or plan to pay any sub, they can fuck off with that. But 20 dollars is just cheap enough to buy without trying it. Would I like it less, but I would like everything less too, just like a company will always want more. The only legitimate complaints ive heard about this game is balancing(which is always a hot topic in these types of games), everything else seems solely on who is behind it.

I never go into any game, now or previously expecting a multi month engagement or years, if those happen great, but its a rarity. And its not a new thing, gaming has been that way for decades.

Also anyone here is a liar if they haven't wasted 20 bucks on something worse. And gotten nothing out of it or even less. But if gaming is the hill you want to die on to protest wasted money, you go right ahead. I worry about what I spend MY money on , if I dont like a product I dont buy it, if someone else does, well that is their money. It's gaming, not RL. I'm not here to karen over some middle age dudes about where to spend their money and to act responsible. If it gets too expensive or gaming somehow turns into every game is bad, I find a new hobby.

You want to change consumer behavior, you better get a much stronger and influential voice, otherwise you are wasting your breath and on a hobby of all things, a hobby funnily enough millions will tell you is ALL a waste of money, good or bad games.
Nobody is saying you shouldn't spend your money however you want. Nobody is saying gaming can't be a hobby, a way to relax, or an escape from real life. We all know that. The question is whether consumer behavior influences the market. It absolutely does. You keep framing this as, "I only care if I have fun." Fine. That's your standard. But that doesn't somehow invalidate the fact that when millions of consumers collectively reward lower-quality products, companies take notice. Businesses respond to incentives and you reward them every time you buy their undercooked slop - because you can't help yourself and need constant dopamine stimulation, even if it "only lasts a week or two", like you say.

Bad games existing isn't the same thing as what I'm criticizing. Bad games have always existed. What has changed is the industry's increasing reliance on unfinished launches, early-access monetization, live-service promises, subscription creep/cash shop reliance, and the expectation that customers should pay now and wait for the game to become good later. You even acknowledge this yourself. You say you'll wait for server issues to be fixed, major bugs to be ironed out, and the game to "cook" before buying it. Think about what that means. Twenty years ago, the expectation was that the game was finished when it launched. Now consumers are expected to wait months after release for the product to reach the state it should have launched in. Consume standards in this space have changed.

The "I've wasted twenty bucks on worse things" argument is also irrelevant. Sure, everyone has wasted money before. That doesn't mean people should stop criticizing poor value. By that logic, nobody should ever complain about a bad restaurant because they've bought a disappointing meal before. And the "if gaming gets too expensive, I'll find another hobby" line is exactly backwards. The reason prices, monetization, and quality standards change is because consumers either accept or reject them. If everyone waits until the hobby becomes unaffordable before speaking up, the damage is already done. And we're rapidly approaching that point.

Nobody is trying to police your wallet. What I'm pointing out is that every purchase is a signal. Companies don't care about forum posts nearly as much as they care about sales data. If a product sells despite being mediocre, the lesson isn't "make a better game." The lesson is "this level of quality is good enough." You're free to spend your money however you want. But pretending those spending decisions have no impact on the market while simultaneously arguing that companies only care about making money is a contradiction. If companies chase profit, then consumer purchasing behavior is exactly what shapes their decisions.
 
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Mrniceguy

Blackwing Lair Raider
1,127
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Also anyone here is a liar if they haven't wasted 20 bucks on something worse. And gotten nothing out of it or even less. But if gaming is the hill you want to die on to protest wasted money, you go right ahead. I worry about what I spend MY money on , if I dont like a product I dont buy it, if someone else does, well that is their money. It's gaming, not RL. I'm not here to karen over some middle age dudes about where to spend their money and to act responsible. If it gets too expensive or gaming somehow turns into every game is bad, I find a new hobby.

That was a really long message for someone that's "Worried about what they spend their money on"

You're doing the same exact thing, your advocating for a stance. The only difference is what team you're playing for. You're playing Team useful idiot for corporate slop.
 

Cinge

Ahn'Qiraj Raider
7,810
3,008
Nobody is saying you shouldn't spend your money however you want. Nobody is saying gaming can't be a hobby, a way to relax, or an escape from real life. We all know that. The question is whether consumer behavior influences the market. It absolutely does. You keep framing this as, "I only care if I have fun." Fine. That's your standard. But that doesn't somehow invalidate the fact that when millions of consumers collectively reward lower-quality products, companies take notice. Businesses respond to incentives and you reward them every time you buy their undercooked slop - because you can't help yourself and need constant dopamine stimulation, even if it "only lasts a week or two", like you say.

Bad games existing isn't the same thing as what I'm criticizing. Bad games have always existed. What has changed is the industry's increasing reliance on unfinished launches, early-access monetization, live-service promises, subscription creep/cash shop reliance, and the expectation that customers should pay now and wait for the game to become good later. You even acknowledge this yourself. You say you'll wait for server issues to be fixed, major bugs to be ironed out, and the game to "cook" before buying it. Think about what that means. Twenty years ago, the expectation was that the game was finished when it launched. Now consumers are expected to wait months after release for the product to reach the state it should have launched in. Consume standards in this space have changed.

The "I've wasted twenty bucks on worse things" argument is also irrelevant. Sure, everyone has wasted money before. That doesn't mean people should stop criticizing poor value. By that logic, nobody should ever complain about a bad restaurant because they've bought a disappointing meal before. And the "if gaming gets too expensive, I'll find another hobby" line is exactly backwards. The reason prices, monetization, and quality standards change is because consumers either accept or reject them. If everyone waits until the hobby becomes unaffordable before speaking up, the damage is already done. And we're rapidly approaching that point.

Nobody is trying to police your wallet. What I'm pointing out is that every purchase is a signal. Companies don't care about forum posts nearly as much as they care about sales data. If a product sells despite being mediocre, the lesson isn't "make a better game." The lesson is "this level of quality is good enough." You're free to spend your money however you want. But pretending those spending decisions have no impact on the market while simultaneously arguing that companies only care about making money is a contradiction. If companies chase profit, then consumer purchasing behavior is exactly what shapes their decisions.

Answer me this. Have you actually played it? Because from what i've seen in this thread, all your complaints were about "Tranny" or rogan(sp?). Nothing about the actual game, or that you played it. I am generally curious, because if you have, I give your words more weight. If not, nothing but a blowhard like the idiot that is giving you props on said post. Because your restaurant analogy falls apart, when you just sit outside the place screaming for people not to spend their money inside without actual reasons(and not what you've heard). Also if not, you are basically a karen activist. Again if thats what you want to be, go for it. You're an adult , free to do what you want, but should expect blowback when you repeat ad nasueam the same thing over and over, with zero proof.

Also in the end, again, gaming is about me. Call it selfish, but all I care about is me. I never said purchases dont effect the industry, I mainly just dont care. If I dont enjoy something, I dont play it. I generally avoid the threads, dont buy the game. Don't bother with it at all. If someone else goes and buys it, that's their money. I don't demand they dont, call them whatever current meme term is(pay piggies in their slop), I am not here to convince them to not for "the greater whole". Especially when everyone here is middle aged adults at least. More power to you, if thats what you want to be, but like I said, get louder and more influential voice and be prepared for the response. Because the way a lot do it, it is essentially trying to tell others what to do with their money(if you go on about it, you are trying to convince people, if you say it once or twice and shut up, you are giving your opinion).
 
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moonarchia

The Scientific Shitlord
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Nobody is trying to police your wallet. What I'm pointing out is that every purchase is a signal. Companies don't care about forum posts nearly as much as they care about sales data. If a product sells despite being mediocre, the lesson isn't "make a better game." The lesson is "this level of quality is good enough." You're free to spend your money however you want. But pretending those spending decisions have no impact on the market while simultaneously arguing that companies only care about making money is a contradiction. If companies chase profit, then consumer purchasing behavior is exactly what shapes their decisions.
Good. I put my money into it precisely because I want more games along this direction. I have already gotten a month of fun out of it, and will play on live until I have gotten everything to 50 and unlocked all primary classes and races. There is a well defined gameplay loop with a specific set of endgame goals. They have a whole ass game already, and are just putting the polish on to ship it.

This level of quality is good enough to start at. It will be up to Game Jawn to continue to earn their customers' money.
 
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Burren

Silver Baronet of the Realm
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Answer me this. Have you actually played it? Because from what i've seen in this thread, all your complaints were about "Tranny" or rogan(sp?). Nothing about the actual game, or that you played it. I am generally curious, because if you have, I give your words more weight. If not, nothing but a blowhard like the idiot that is giving you props on said post. Because your restaurant analogy falls apart, when you just sit outside the place screaming for people not to spend their money inside without actual reasons(and not what you've heard). Also if not, you are basically a karen activist. Again if thats what you want to be, go for it. You're an adult , free to do what you want, but should expect blowback when you repeat ad nasueam the same thing over and over, with zero proof.

Also in the end, again, gaming is about me. Call it selfish, but all I care about is me. I never said purchases dont effect the industry, I mainly just dont care. If I dont enjoy something, I dont play it. I generally avoid the threads, dont buy the game. Don't bother with it at all. If someone else goes and buys it, that's their money. I don't demand they dont, call them whatever current meme term is(pay piggies in their slop), I am not here to convince them to not for "the greater whole". Especially when everyone here is middle aged adults at least. More power to you, if thats what you want to be, but like I said, get louder and more influential voice and be prepared for the response. Because the way a lot do it, it is essentially trying to tell others what to do with their money(if you go on about it, you are trying to convince people, if you say it once or twice and shut up, you are giving your opinion).
No, he hasn't played it. He's an incel screaming for everyone to hate because he hates. Same as Mrniceguy. Similar retard.

Everyone do what you want with your own money. This server is liked because its a fun nostalgia kick without the bullshit of the TLPs like Kronos and no-lifers taking every camp and every raid boss. Adults with lives can pop on, have some fun with rose tinted glasses, then go back to family and work without having to live in the game for 10 hours per day.
 
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Mrniceguy

Blackwing Lair Raider
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No, he hasn't played it. He's a incel screaming for everyone to hate because he hates. Same as Mrniceguy. Similar retard.

Everyone do what you want with your own money. This server is liked because its a fun nostalgia kick without the bullshit of the TLPs like Kronos and no-lifers taking every camp and every raid boss. Adults with lives can pop on, have some fun with rose tinted glasses, then go back to family and work without having to live in the game for 10 hours per day.

Yeah bro those people with families and work. This game is literally just THJ for the unemployed.
 

Needless

Toe Sucker
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why is every video these guys upload some shitty 1 hour stream of these devs yapping instead of a concise short form video to show whats coming and new? who watches these?
 

rolien

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why is every video these guys upload some shitty 1 hour stream of these devs yapping instead of a concise short form video to show whats coming and new? who watches these?
Because they're egotistical fuck wads who believe they're the next WoW devs
 
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