Vinyard_sl
shitlord
- 3,322
- 16
Yes the staff there needs more second income.As eqmule said on Redguides, this server was mainly a test to see if it would fail on its own merits. Sounds like it's going to fail on its own merits based on the nerd rage from the exp rate.
Question - Will the MQ2Map plugin work on the Phinigel server?
It was either have this succeed and have no more MQ2 or have MQ2 on all servers. Sounds like you're gonna have box armies for years to come.
Long live P99.
Fail on it's own merits is alot different than having idiots at DBG slip in a poison pill at the last second.As eqmule said on Redguides, this server was mainly a test to see if it would fail on its own merits. Sounds like it's going to fail on its own merits based on the nerd rage from the exp rate.
Question - Will the MQ2Map plugin work on the Phinigel server?
It was either have this succeed and have no more MQ2 or have MQ2 on all servers. Sounds like you're gonna have box armies for years to come.
Long live P99.
I thought I said 10-15 technically. It was late however perhaps I'm misremembering while getting ready to crawl into bed - but even at 20 hr/wk, that's a consistent 3 hrs a night. Average American watches 4 hrs of TV every single day. I'd consider EQ something that could slot in the same available time, shrug.By the way I liked your definition of casual on the boards with 20 hours a week of play time. Well done.
I'm guessing these guys have a December year end. This is just getting hilarious at this point.Buy 5 Krono and Save! [December 11-December 13, Pacific Time]
I think the biggest thing they should do, honestly, if I was them - was to try to work something in along the lines of Rest XP/Vitality - if they want to make light playtime folks (moving away from "casual" intentionally - yes its wordier, but less room for debate on the term this way) more comfortable.I am not sure playing one game like a second job is casual. I mean its pretty normal for us on this board but certainly not in general.
I meant their concern with them being that the "slow people" whine about them getting too far ahead. Not worrying about upsetting them. The "Hey Nag was killed in 2 days" complaints were real common before. =/Aren't those players going to play regardless? They never go anywhere.
So what you're saying is Daybreak is the Chip Kelly of MMOs?Now they have made the experience not enjoyable for a large section of players in addition to the ones who would always whine regardless.
I do agree with that - in fact part of why I was a crusader for a server like this to happen. But there does seem to be a rational reasoning that can be found if you look for it.Everquest has always had a crowd of players that are just embarrassingly whiny basement dwellers. And I dont doubt those players for a second would whine again about people out leveling them dramatically again, but at least on this server they have a light at the end of the tunnel with the instancing. The slow rates were not necessary at all. Now they have made the experience not enjoyable for a large section of players in addition to the ones who would always whine regardless.
This is every MMO ever made.Everquest has always had a crowd of players that are just embarrassingly whiny basement dwellers. And I dont doubt those players for a second would whine again about people out leveling them dramatically again, but at least on this server they have a light at the end of the tunnel with the instancing. The slow rates were not necessary at all. Now they have made the experience not enjoyable for a large section of players in addition to the ones who would always whine regardless.