Enob
Golden Knight of the Realm
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Quistis is in an upcoming event with Selphie. Rinoa/Irvine are the ones from VIII that you may have missed.
For leveling, concentrate on characters with good record materia (lists can be found online). Current popular RM are Cloud (sword damage), Josef (10%atk/dmg on one and built in double cut on the other), Bard (AE auto-attacks), Balthier (auto-haste OP), Cyan (katana damage), Vivi (mage damages), Tyro (mage/spellblade damages), the ability replenishment cores (black mage, white mage, summoner in about a week), and maybe a couple others I'm forgetting. I try to spend all my stamina on Sundays towards leveling everyone to 50 and am starting to get close. Also, I run lower level characters whenever there's easier content to run like the first halves of dungeon updates and challenge events. Outside of that, synergy bonuses for characters are only 10 levels worth of stats. While not minor, I still don't find myself swapping in too many characters just for the stats as the better characters (Sephiroth, Cloud, Vivi, Garnet, Wakka, Squall, Paladin Cecil, etc.) still outshine them either through raw stats, equipment selection, or ability selection.
Items are different. You definitely want realm synergy here as the boosts are huge. They might not always beat a good natural 5 star but they can be awkwardly compared by entering a dungeon of the appropriate realm, flipping to party and hold on the character portrait. You'll see their stats given current equipment in the realm they are currently "in battle." For friend summons I usually don't worry about it too much as the utility summons are much more useful than the damage ones and synergy doesn't affect buffs (like Tyro's Sentinel Grimoire or Red XIII's Diamond Pin).
As far as important abilities go, farm for R5 retaliate and get a few double cuts leveled up for retaliate meta, get an R2 Bladeblitz and Quake for AE damage and quality of life, get protectga (and shellga when it comes out) for huge defense, get all the status debuffs (support "buster" skills, intimidate, berserk, slowga), get all the breaks (especially magic and armor) and hone them a couple times, get magic breakdown and power breakdown to R2. Then farm hones for damage spells and spellblades. Tuesday black orb/power orb day is the other day I make sure to always spend all of my stamina on. Get your -ga's honed as high as you can get them but I'd hold off on the -ja's until you either need them or the mage meta begins. With weaknesses and mental break (breakdown coming soon) the -ga's should do plenty of damage on current content.
For leveling, concentrate on characters with good record materia (lists can be found online). Current popular RM are Cloud (sword damage), Josef (10%atk/dmg on one and built in double cut on the other), Bard (AE auto-attacks), Balthier (auto-haste OP), Cyan (katana damage), Vivi (mage damages), Tyro (mage/spellblade damages), the ability replenishment cores (black mage, white mage, summoner in about a week), and maybe a couple others I'm forgetting. I try to spend all my stamina on Sundays towards leveling everyone to 50 and am starting to get close. Also, I run lower level characters whenever there's easier content to run like the first halves of dungeon updates and challenge events. Outside of that, synergy bonuses for characters are only 10 levels worth of stats. While not minor, I still don't find myself swapping in too many characters just for the stats as the better characters (Sephiroth, Cloud, Vivi, Garnet, Wakka, Squall, Paladin Cecil, etc.) still outshine them either through raw stats, equipment selection, or ability selection.
Items are different. You definitely want realm synergy here as the boosts are huge. They might not always beat a good natural 5 star but they can be awkwardly compared by entering a dungeon of the appropriate realm, flipping to party and hold on the character portrait. You'll see their stats given current equipment in the realm they are currently "in battle." For friend summons I usually don't worry about it too much as the utility summons are much more useful than the damage ones and synergy doesn't affect buffs (like Tyro's Sentinel Grimoire or Red XIII's Diamond Pin).
As far as important abilities go, farm for R5 retaliate and get a few double cuts leveled up for retaliate meta, get an R2 Bladeblitz and Quake for AE damage and quality of life, get protectga (and shellga when it comes out) for huge defense, get all the status debuffs (support "buster" skills, intimidate, berserk, slowga), get all the breaks (especially magic and armor) and hone them a couple times, get magic breakdown and power breakdown to R2. Then farm hones for damage spells and spellblades. Tuesday black orb/power orb day is the other day I make sure to always spend all of my stamina on. Get your -ga's honed as high as you can get them but I'd hold off on the -ja's until you either need them or the mage meta begins. With weaknesses and mental break (breakdown coming soon) the -ga's should do plenty of damage on current content.