I'm definitely not hyped about the game, but I will probably get it as it's another RPG to play.
It's a really fucked up world though when some of the best RPGs lately have all come from Atlus, or NISA.
I'm definitely not hyped about the game, but I will probably get it as it's another RPG to play.
It's a really fucked up world though when some of the best RPGs lately have all come from Atlus, or NISA.
Right this is the problem. Like in the XV video, you can hear the guy talking something about the FFXV team went to a real mine to survey and get the feeling of it in order to design it.
Like.. why? You can't hire a level designer? You need to take the entire dev team to a mine in the real world to figure out how to design a level which for all intents and purposes is a cave?
You do realize that game devs do this all the time from Hideo Kojima, Naughty Dog, to Ubisoft.
Anyway, I got to play the game at PAX West for an hour, they fixed all of the major issues I had with Episode Duscae and the combat system seems pretty good.
You do realize that game devs do this all the time from Hideo Kojima, Naughty Dog, to Ubisoft.
Anyway, I got to play the game at PAX West for an hour, they fixed all of the major issues I had with Episode Duscae and the combat system seems pretty good.
My point is: Every game studio does location research for level design, so to get hung up on that is stupid.
3.) The game will be worth the price tag, and worth playing to the end at least once. (Even if the only reason is to talk about how much you hate it.)