They're also the ones who take all the blame.Because Casey Hudson and Mac Walters are the project director and lead writers? They're the bosses when it comes to how the game ends. Who knows how increasingly isolated they got with their dumbass ideas and wanted to 'go rogue' just to force their shitty ideas into the product.
Yeah but they did preside over one of the most popular trilogies in gaming history so it's not like they're taking a lot of heat from EA over the ending. The truth is probably that they stood upon the shoulders of talented writers, developers and artists and shit only sucked when those talented people weren't involved.They're also the ones who take all the blame.
I'd much prefer to take the blame over dipshit things I do versus a nameless employee.
This is true, my bad. The prices I was thinking of were all the spectre packs and shit - which you are really retarded if you buy to be honest, lol. MAYBE a spectre pack or two if you are just starting and have nothing since they are like a few bucks but hellll no to more than that.All of the ME3 Map Packs are free. You can pay for equipment packs if you want to burn money, but that's it.
I mean, yeah, I know that.Because Casey Hudson and Mac Walters are the project director and lead writers? They're the bosses when it comes to how the game ends. Who knows how increasingly isolated they got with their dumbass ideas and wanted to 'go rogue' just to force their shitty ideas into the product.
That's just how fucked up game studio management structure can be. There's absolutely retarded shit that happens in the industry on a daily basis.I mean, yeah, I know that.
But I just think it's fucking CRAZY that a TEAM wrote an *entire* production and then all of a sudden at the end, the leader writer goes, 'Welp, see ya! Fuck you guys, I'll finish this one out.'.
I know how it was *literally* allowed to happen, but it still leaves me slackjawed to this day that it actually played out that way.
It's like performing open heart surgery with a full team of specialists and nurses and when the operating cardiologist receives the fresh still-beating heart to be transplanted placed into his hand he declares, 'OKAY GUYS, WE'RE GOOD NOW! YOU CAN ALL GO HOME'. Like, lol.
Reminds me of the music industry in the worst way. Mixing artistic talent, egos and business is such a fucking disaster.That's just how fucked up game studio management structure can be. There's absolutely retarded shit that happens in the industry on a daily basis.
Fixed.Every ending is still some of the dumbest shit I've ever seen.
The one ending I did like was the one in the extended cut that allowed you to say fuck you to the star child, shoot him in the face, have the reapers win, and the next batch of civilizations finds Liara's lockbox. Every other ending was completely nonsensical, with synthesis taking the cake.Fixed.
That's not completely fair. We as a whole here really should put our money where our mouths are, but we haven't had a chance to yet. I think peoplewilldo so when it comes to Dragon Age Inquisition. Bioware hadn't shit all over us until Dragon Age 2 and the end of Mass Effect 3 (which were both different teams). Nothing has come out from them since those games. Once DAI comes out, I think most people will hold off unless they hear enough positive news about the game.The "apology patch" (not the "apology DLC" Citadel) would have saved the entire train wreck if they had patched in a post credits scene of Marauder Shields throwing your corpse into the beam... or making the "Fuck You" choice incorporate GBS in whether or not you win or lose.
Until EA/BioWare prove they have their shit together and can go a major title release without telling their customers to fuck off, I'll continue to sit here amazed at how some of you cry rape then immediately turn back to let them have another go. Especially with the community's heritage.
I will buy it and tell you if it's even worth pirating or not!I'm not buying DAI no matter what. I might play it but I'm not buying it.