Pyros
<Silver Donator>
Yeah I mean PoE has a lot of shit going on for sure but I feel it's often more interesting interactions and ideas rather than obtuse systems. Like all the systems are simple to use, they just have a lot of depth so the complexity comes from how you combine things. There are some exceptions though, like vendor recipes are some of the fuckiest shit in poe until someone tell you "just craft a +1 fire wand to level" and you find the wiki page for them, and the new elder/shaper stuff is pretty annoying to understand at first too.Still this game is like 1/16 the overall complexity of poe. It could take a person like 2 leagues to finally let all that poe shit sink in. I'm still learning shit 4 leagues in, like I saw a streamer do some obscure vendor recipe just last week.
The devotion could really be simplified by making tiers and not having random constellations giving and requiring inconsistent amount of points, and the tooltip for stuff should specify what type of aoe it is(pbaoe, aoe centered on target, aoe centered on cursor, projectiles) so you don't have to test everything.