I had Murloc Knight -> Murloc Knight into next turn me dropping another Murloc Knight and spawning 2 Warleaders and Old Murk Eye. It was almost lethal right that turn, was like 24. And then I got greedy and lost because I was sacrificing murlocs just to resummon them instead of dropping a taunt to prevent me getting Force of Nature/Savage Roar'd.That feel when your arena murloc knight spawns another murloc knight and then on the next turn one spawns another murloc knight and the other spawns a grimscale oracle....
Indeed. I remember complaining ages ago when they changed animations to be way more clunky, and hardly anyone knew what I was talking about. Does anyone else remember when things were much smoother? I.e. Mage Hero Ability would ping instantly, not flip around, have a small delay, and then fire slowly. It was like that with all spells/abilities/animations etc, they USED to be much quicker/smoother.fuck the bullshit animation faggotry in this game.
I love how a joust I already know the result because my card gets the benefit before the card flipped animation is even done.Indeed. I remember complaining ages ago when they changed animations to be way more clunky, and hardly anyone knew what I was talking about. Does anyone else remember when things were much smoother? I.e. Mage Hero Ability would ping instantly, not flip around, have a small delay, and then fire slowly. It was like that with all spells/abilities/animations etc, they USED to be much quicker/smoother.
Only works with some things like Armored Warhorse where you can see the green border representing charge. Doesn't really work on things like Master Jouster. Joust is just really really slow and annoying. 1 Joust + Nozdormu almost takes your entire turn rofl.I love how a joust I already know the result because my card gets the benefit before the card flipped animation is even done.
Practice makes perfect.I realize playing Patron is pretty scummy but jesus fucking christ. I start to combo off as soon as my goddamn turn starts and im still left with 5 fucking patrons on the board that havent attacked and facing an undamaged antonidas that popped out of a sneeds.
fuck the bullshit animation faggotry in this game.
I quit patron over the animation BS. Sure, the deck is too powerful but I lost too many games from animation slowdown. Since Berserkers are the true kill card, you have to get enough damage out to kill them that turn many times. When you have to send Berserker early or just can't get it to attack fast enough, it is frustrating as hell.I realize playing Patron is pretty scummy but jesus fucking christ. I start to combo off as soon as my goddamn turn starts and im still left with 5 fucking patrons on the board that havent attacked and facing an undamaged antonidas that popped out of a sneeds.
fuck the bullshit animation faggotry in this game.
Make them even longer then IMO! And no queuing. Can't attack until animation over, sorry!I think the animation issue is going to be the next big thing they fix in hearthstone. Between secret triggers and patron its starting to become an issue.