Bruiser/Damage Stitches is pretty strong right now, and actually a bit underused in comp play.
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Hooks might be game changing, but slam actually straight up wins fights if neither team is decisively engaging. For reference, at level 16, (counting vile gas) your slam will be doing 512 damage per slam and likely hitting most (if not all) people on the enemy team. Not only is the build very effective in comp play, but I'm pretty sure it's generally broken in pub play with how people tend to overly dance without committing. Landing 2-3 slam's on a team that may only have something like Uther as a support tends to auto win a team fight.
For those of you in the pub trenches, I'd highly recommend going with it.