You can continually craft an item good enough (most likely) to last you through the game, and you can mitigate your fractures with guardians. You probably dont want to waste them TOO early, but if you do, its not like you need more than 5-6 of them to almost make your craft that'll last to end game near fracture proof.
If they wanted to be more creative, they should have a fracture add an additional prefix or suffix (or bump an existing one up a tier) so you could have 3 pre or 3 suff, or otherwise a really good one. Or otherwise, make it act like a vaal orb in PoE (except maybe not completely brick/change your item completely). It would add some additional reason to go all out crafting. But right now, fractures are just a rng mechanic to prevent you from crafting anymore on it.
This is the dagger I got for my rogue when I was like level 24 or something. I've been crafting it since, and as far as I can tell its probably one of the better daggers out there if I'm to go by what I am seeing others gear as, and in the end game I'm still rolling this, and it's not fractured yet. I dunno though maybe it sucks, but it seems allright.
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