My favorite part was at the end when the announcer said something along the lines of, "I wonder who Curse is going to kick for that loss?" Twitch chat just exploded.In regards to Curse I kind of felt like Voyboy might have been going that way as he was playing a lot of mid lane lately. Certainly don't have much hope for this team any more.
I've won like 10 of the last 14 games and still doing 7-8 a win. Up to 50lp I was getting 20-25, as soon as I hit 50 lp though it was single digits. Lame. Just takes a bit to get MMR high enough. It is also probably because I had a bad losing streak like two weeks ago when I dropped out of silver 1, so my MMR probably dropped pretty badly. :\Like Fawe said, this isn't true. In my case during promos I only got small amounts for one or two games then it returned to 29ish a win.
She's got too much CC for an ADC. Jinx/Zyra, for example, is a pretty major amount of bullshit. Tons of harass at big range and heaven help you if you get hit byanything.
Do not like.
Jinx seems fairly balanced to me. If anything maybe her W does a bit too much damage. I feel like a Vayne/Corki/Tristana match up very well against Jinx and it comes down to the supports. Late game I feel like all 4 ADCs have about the same power.Jinx is on perma ban status for me right now. I've had two lose out of the ~14 games that I've seen her in. Out of those two only one lost lane. Its disgusting what synergy she has with Zyra, Thresh, Fiddle, and leona.
My perspective is from a guy who just hit level 30, and never played a MOBA in his life until 4-5 months ago. I always thought the lane metas were pretty strange and didn't make sense. From my observation, that is free from seasons of play, is that you need to control Baron/Drag and buffs. Outside that, all the lanes are exactly the same except travel times.Not sure if this has been posted yet...
Here TPA doesn't even use ADCs to win either game. They used 3 bruiser/tanks, APC and supp fidds w/ triple smite.
Videos:
LNL 2014 ????*??*???#42 TPA vs ahq - YouTube
LNL 2014 ????*??*???#55 CGA L vs TPA - YouTube
Reddit Article:
Triple Smite Team Comp by AZB TPA : leagueoflegends
yeah. and way back AP mid was not as dominate either. Sivirs, kats, trist were common mids.Back during the beta (and into much of S1) the jungle role hadn't yet came into focus and sticking someone 1v2 top because your team had a jungler and theirs didn't was sometimes even a detriment. Without a jungle the default just became two top two bottom and a solo middle. The reason we don't have the 2v2 lane middle might be a simple case of early players going with symmetry. I'm trying to think of a real good reason to not have mid be the 2v2 lane and it's hard to come up with someone I'm willing to actually believe. It's way easier to come up with reasons to want two people middle.
The problem I have with all of those reasons is that they all feel retroactive. Many of them were not even applicable when the game was first getting started and mid was the defacto solo lane. The first reason, gank vulnerability, is the only one that I think really holds water.middle is shortest lane, so safest from ganks. ADCs don't roam, they usually lack cc and mobility. Most mids excel in Mobility + CC. By putting your duos mid lane you sacrifice the roam. Bruisers are solo top because they can endure more pain and are safer solo in that very long lane. ADC are fragile and need the support to survive the very long bot lane.