Mass effect Remastered - Legendary Edition - 2021

Gavinmad

Mr. Poopybutthole
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Still no fix for ME1 Spectre weapons though, by the look of those patch notes.

  • Fixed an issue where tier VII Spectre – Master Gear was inaccessible
is that referring to a different issue with spectre weapons? lol
 

Vorph

Bronze Baronet of the Realm
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  • Fixed an issue where tier VII Spectre – Master Gear was inaccessible
is that referring to a different issue with spectre weapons? lol
That site originally had a copy of the 1.02 patch notes there instead of the stuff actually changed in 1.03.
 

Vorph

Bronze Baronet of the Realm
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Shame, would have been funnier if there were two separate bugs and only one was fixed.
Well, it is a bit troubling that they only mention tier VII when the bug also affected tier X as well. I had to leave before the glacial "4+ hours to download 5.85GB" patch from Origin finished though, so haven't been able to check it out myself.

Sounds like the godawful screen tearing and dialog getting cut off (this one's actually a lot worse now according to a bunch of posts I've read) hasn't been fixed yet either. Guessing I'll still be getting 100 fps according to the Origin FPS counter while Mako driving is actually closer to a slideshow too. Thankfully I'm almost done with ME1 anyway. It's irritating that even with the "Legendary" XP mode there still isn't enough XP in the game to reach max level, but I didn't enjoy it nearly as much as I remember and there's no way I'll do NG+ rather than just move on to ME2.
 

Phazael

Confirmed Beta Shitlord, Fat Bastard
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Wife got this for me as a surprise gift (was not going to toss money at EA myself) and I am chewing it fairly fast. Doing the Infiltrator Renegade on Insanity thing, playing on a PS4 pro. The performance is vastly better (ME1 was amazingly improved), but there are some bugs with the way certain quest chains were implemented and enemies are even more of bullet sponges than in the original (4 cloaked headshots to kill a fucking Geth Hunter with the Widow? Really?). The biggest annoyance has been the apparent stinginess of ammo in ME2. The ludicrous screen shake and aim skew is pretty horrendous for a sniper specialist as well. Rest is much improved.

Just wrapped up loyalties and about to knock out the DLCs before doing the end. I am curious to see how hard they fuck you for renegade in terms of war readiness in three, given many of the choices I have made and plan to make going forward. Circling back to an earlier discussion, Legion, Mordin, Massani, and Thane are the only interesting companions unique to ME2. The rest range from forgettable cliches (Miranda, Grunt) to outright garbage (Jacob, Samara). I also think this is the game where Garrus really becomes a better fleshed out character. Unless you are boning her, Tali is just kind of there and her whole side shit is not very interesting unless you get Legion involved (which pooches the endgame timer, but fuck it).
 

Droigan

Trakanon Raider
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unless you get Legion involved (which pooches the endgame timer, but fuck it).

Never did it in the original version, but in this addition at least if you complete all missions and side quests before doing the mission that gets you Legion, you immediately go from acquiring him to activating his loyalty mission without having a negative effect on the timer. I got him, did loyalty, once that was complete I got the last stage of the Omega relay and could start it immediately.

As for Samara, you can get her kid instead can't you? I went paragon, so didn't pick her.

Kind of curious as to how a renegade run on 3 would be. I'm about 30 hours into ME3 now, at the Quarian part, and so far a lot of the war assets seem to have been paragon related. Guess you might get others as renegade? Not thinking about the large choices which usually is one or the other, but all the minor additions that add up with reoccurring characters that were saved and such. I've done ME1 and ME2 as paragon and completed all quests. Probably gotten several hundred (if not a thousand) war points from private messages and random citadel encounters. "Oh hi, remember when you saved me? Thanks, here is a fleet/resources/troops". Currently close to 6000 points. Not sure how much of the game is left, never gotten this far.
 

spronk

FPS noob
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i kinda want to watch an elcor Hamlet

in ME2 don't forget to visit the star system Nith in Krogan DMZ, nothing there but the system looks cool as fuuuuuck with a massive blue star like 100x the size of Sol
 

Grizzlebeard

Ahn'Qiraj Raider
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Really struggling to even log on to ME1 let alone finish it. Someone please tell me this is a way shorter game than ME2 and ME3.
 

Nester

Vyemm Raider
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Really struggling to even log on to ME1 let alone finish it. Someone please tell me this is a way shorter game than ME2 and ME3.

ME1 is super short compared to the others. I was kinda annoyed that I forgot it just ends and does not let you clean up side quests. If you just do the main quest you can finish super quick. The main story in 1 is super interesting as it gets closer to the end.

hltb has the main story for 1 @ 17 hours vs 2/3 at 24/25 hours.
 
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Vorph

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They definitely didn't put any thought into game balance when they introduced "legendary mode" level/XP scaling for ME1. The game has been completely trivial as a Vanguard on Insanity the whole way through. So easy that I've never even told my companions to get into cover once the whole time, and I can still count on one hand the number of times I've used Unity.

One thing that's really annoying in addition to it being pretty much impossible to hit max level in one playthrough still is that they somehow lost a talent point along the way. I'm only going to have 101 points on Shepard and 81 on the companions when it always used to be 102/82. It happens because new characters start with 1 point in two talents, but only 3 points to spend at level 1 which leaves you with an odd number of points (and 1 short) by the end. At least on PC you can use the save editor to get it back. And while you're at the Nexus, I'd highly suggest grabbing the infinite sprint / Mako boost mods; ME1 is almost unbearable without that as Shepard gets winded faster than one of the 300lb. blue-haired landwhales working in Bioware's office.
 
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Jozu

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Its easy to look back and hate on ME1 with 20/20 vision.

Obviously after being exposed to ME2 and 3, ME1 is going to feel inadequate. But it was the first one that layed the foundation for the next 2, and at the time it was a fantastic game with one of the best storylines ever in an RPG type game, with passable combat and itemization.
 

Phazael

Confirmed Beta Shitlord, Fat Bastard
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ME1 had better storytelling and a more epic feel to it. ME2 was basically "get the band back together" the video game, in terms of plot. And it felt much smaller in scope and influence (collectors picking on humans from behind a single gate vs direct reaper threat to entire galaxy) which was fine. The game also suffered from having a lot of boring/useless characters that you had to spend time doing shit for as part of the progression. Mechanically, I like ME2 better (especially since more classes are viable/fun compared to ME1), but ME1 had better character arcs and story.
 
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Phazael

Confirmed Beta Shitlord, Fat Bastard
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As for Samara, you can get her kid instead can't you? I went paragon, so didn't pick her.

Kind of curious as to how a renegade run on 3 would be. I'm about 30 hours into ME3 now, at the Quarian part, and so far a lot of the war assets seem to have been paragon related. Guess you might get others as renegade? Not thinking about the large choices which usually is one or the other, but all the minor additions that add up with reoccurring characters that were saved and such. I've done ME1 and ME2 as paragon and completed all quests. Probably gotten several hundred (if not a thousand) war points from private messages and random citadel encounters. "Oh hi, remember when you saved me? Thanks, here is a fleet/resources/troops". Currently close to 6000 points. Not sure how much of the game is left, never gotten this far.
Yeah I am using Morinth on my current run and she is good in combat, but a walking cliche worse than her mom in terms of character design/development. If you use her you lose some readiness and end up having an extra Banshee with her name to fight at the Ardat-Yakshi temple in ME3.

In terms of resources, it is heavily skewed in favor of paragon but certain choices (missile the civies instead of factories in ME2, Give David to Cerberus, kill the herretics, ect) that are renegade based give you big points as well. The biggest three hits from being renegade are not sparing the Rachni, Letting the council die (no Destiny Ascension Fleet), and not creating peace between the Quarians and Geth. Lot of other small ones in there as well. Not sure what impact having Wrex die in ME1 has because I have never done that, but that might be a big setback as well. I had offset this in the past because I played the hell out of the multiplayer. Not sure how its going to go now.
 

spronk

FPS noob
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im nearly done with ME2 and while mechanically its interesting I think ME1 is far more neat story wise. The pacing of ME2 is great and its cool how you run around all over the place and some of the worlds are really cool, but that sequence of "huh Saren is a fucking asshole, these Prometheans are weird... wait, what, they got wiped out 50k years ago? wait what... theres a giant AI ship and it controls Saren? WTF THE PROMETHEANS SACRIFIED THEMSELVES TO SAVE THE GALAXY AND THE REAPER IS ATTACKING THE CITADEL WHAAAAAT" is an insane buildup and just 10/10 story telling and pacing.

Some retard who keeps yelling "ASSUMING DIRECT CONTROL" isn't nearly as cool, although the final third of ME2 is really, really, really neat.

basically I'd guess season 1 of Mass Effect: the HBO show would be far more Games of Throne-y than season 2. Although season 2 would have so much asari titty and ass
 
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Gavinmad

Mr. Poopybutthole
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Yeah I am using Morinth on my current run and she is good in combat, but a walking cliche worse than her mom in terms of character design/development. If you use her you lose some readiness and end up having an extra Banshee with her name to fight at the Ardat-Yakshi temple in ME3.

In terms of resources, it is heavily skewed in favor of paragon but certain choices (missile the civies instead of factories in ME2, Give David to Cerberus, kill the herretics, ect) that are renegade based give you big points as well. The biggest three hits from being renegade are not sparing the Rachni, Letting the council die (no Destiny Ascension Fleet), and not creating peace between the Quarians and Geth. Lot of other small ones in there as well. Not sure what impact having Wrex die in ME1 has because I have never done that, but that might be a big setback as well. I had offset this in the past because I played the hell out of the multiplayer. Not sure how its going to go now.
Gotta admit the Morinth banshee is a great easter egg.

I'm pretty sure that if you let the council die, whichever human fleet you didn't sacrifice to save them makes up for most/all the lost war asset score. The Geth/Quarian conflict can be peacefully resolved through Renegade actions, you just intimidate the Admiralty into backing down instead of persuading them. Saving the Rachni Queen is only worth 75 war assets because you have to sacrifice Aralakh company to save her again in 3 (+100 for rachni workers, -25 for the loss of Aralakh company).

I think the single biggest loss based on your choices is if you keep Wrex alive in 1 and then sabotage the genophage cure in 3. Wreav is too stupid to figure it out but Wrex does, and it costs you something like 400 war assets, although that's partially offset by an extra Salarian war asset.
 
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Jozu

Bronze Baronet of the Realm
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Almost done with 2, I 100% it. 50 hours.

I forgot so much shit, this playthrough was almost like playing for the first time.

My thoughts on ME1 havent changed, its such a great game. I take back my previous comments about re-loading vs overheat, reloading is trash overheat is way better. Its annoying having to switch weapons because you run out of ammo.

A bit of advice to anyone planning to do a ME1 playthrough, make sure you train up decryption and electronics on one of your companions, as you end up fucking yourself and basically cant open ANYTHING during missions. I didnt do this and missed basically every goddamned item/money/resources on Feros. I fixed it after that but I dont remember that being a problem from my original playthrough, so I was surprised by how important those 2 skills are in ME1.

Jacob is a gigantic fucking faggot. The guy is insufferable, what a shitty character. He is just a woke jogger. He was ahead of his time.

I changed my mind about being gay for Thane, my new outlet for my sexual deviancy is now Legion. I fucked Tali and liked it a little too much, now I want full bot sex.
 

spronk

FPS noob
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yeah im halfway thru ME3 and its kinda crazy how this kinda game just doesn't get made anymore, there is just so much attention to detail world building. when i play shit like outriders or biomutant its all just sterile, dead worlds. I guess Assassins Creed or Far Cry get a little closer but still something is missing in those.

if you are hot for bot sex, well, ME3 awaits... I'm still having a blast shutting down every NPC when they get flirty, "sorry I'm a professional."

I was really, really hesistant about ME3 since i hated the game when I finished but honestly I am super enjoying the game so far. I do wish more companions carried over from game to game, its a bit lame that each game effectively resets your squad to make it easier for newbies. Its a bit crazy that there really aren't many game series that release 3-4 games that tell a single story.
 

Fadaar

That guy
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yeah im halfway thru ME3 and its kinda crazy how this kinda game just doesn't get made anymore, there is just so much attention to detail world building. when i play shit like outriders or biomutant its all just sterile, dead worlds. I guess Assassins Creed or Far Cry get a little closer but still something is missing in those.

if you are hot for bot sex, well, ME3 awaits... I'm still having a blast shutting down every NPC when they get flirty, "sorry I'm a professional."

I was really, really hesistant about ME3 since i hated the game when I finished but honestly I am super enjoying the game so far. I do wish more companions carried over from game to game, its a bit lame that each game effectively resets your squad to make it easier for newbies. Its a bit crazy that there really aren't many game series that release 3-4 games that tell a single story.

because single player games are more difficult to rape wallets and take a lot more time to make than multiplayer trash with lots of microtransactions
 
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Jozu

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To think these games are already 11, 12, 14 years old is insane.

Maybe waist high wall shooters arent going to cut it in 2021?

If they get around to ME4, they could easily pull a RE and switch the perspective to 1st person and basically copy that combat system but with space guns. Abilities would remain largely the same but maybe streamlined and have them be more related to healing and temporary boosts (tech repair armor and shields, biotic increases weapon damage via effecting mass effect fields etc). This way you get rid of the tired waist high shooter mechanic, and effectively have something like Cyberpunk 2077 combat but slower and less janky with melee shit. (melee stuff would be limited to pressing F when enemies get close, and avoid the jank of 1st person melee based shit altogether)

Or they could go heavier into melee combat along with gunplay and do something more along the lines of Borderlands type combat system.

Think of how sexy a ME4 game in 2022 in 4k would be with a frostbite or RE type engine? Get Wall and Hulick back to do the soundtrack, and bring back Karpyshyn for the writing and boom, you have a 500 million dollar game like ME3.

I mean fuck, Andromeda sold 4 million units.
 
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Jozu

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And is it just me or (i just started up ME3 run) is the melee attack, the strong (hold F) attack overpowered or what?

Im playing Soldier this playthrough, after playing Vanguard in ME2, and holy shit is this strong melee attack with omni tool out of control. In Me2 it would take 4 or 5 hits to kill a reg enemy with no shields or armor, against elite enemies it literally takes 10 plus strikes and you would be dead. I had max level biotic charge attack, and would follow up with shotgun. Even that maxed out heavy charge attack didnt really do much damage at all.

In comparison Im just one shotting every trash enemy with one heavy melee attack in ME3. I dont even bother shooting shit really I just sprint and stab, sprint stab etc. Whats hilarious is the animation slides up to the target if you start the animation too far away, so its almost like a homing missile melee one shot stab attack haha. Im playing on hardcore.