When did EA purchase Bioware?I still don't get why they didn't leave the heat system alone.
they had an explanation but it was not reasonable.I still don't get why they didn't leave the heat system alone. I would have much preferred dealing with that in 2 & 3 rather than running around for ammo pickups like every other generic shooter. They even had a reasonable explanation for how the guns in ME1 worked and why heat was the issue instead of ammo.
For anyone re-playing the trilogy prior to the Legendary Edition..this would have been an issue, so this isn't new. There are plenty of guides out there that give suggestions on when to do which DLC during a playthrough.Mass Effect: Legendary Edition Fails to Give Context to its DLC
Anyone fallen foul of the issue described in the article?
Basically, with all of the DLC being available immediately, rather than released after people played through at least once, it's causing storyline issues and shutting folks out of base game missions.
I like the reloading rather than overheating.
It adds another layer to the combat cycle, as well as creating an entire new weapon attribute. Not just in reloading itself, but rather reload speed, size of clip, and ammo conservation, in terms of being more economical with your shots.
Overheating can masquerade as a reload, but IMO it shouldnt be an entire mechanic. For example, make SOME weapons have a overheat feature instead of regular reload.
ME1 is literally my favorite game of all time. I want to play this but I cant spend 60+ $.
I know you can go the EA pro route or whatever for 15$ a month, I might have to do that.
IME1 is literally my favorite game of all time. I want to play this but I cant spend 60+ $.
Im so pumped playing ME1 again.