Monster train

Fogel

Mr. Poopybutthole
14,387
59,103
Struggling to fine a way to win with Talos. she seems so weak. like, 10 runs, only even made it to seraph once. often failing by round 3.
enchantress/celebration requires good rng with units to carry her, till she starts buffing the units over time. most of the time, he first and second bosses, murder the entire field, and often her as you don't have anything up yet. totally negating celebration.
battlecleric is ok. but, to use best, requires her being on another floor, filling it up, then having her move down over capping it.

tried pairing with luna, pyre and laz with her.

fel just seems strong and carries by herself. savoir is probably best, but unchained/vangaurd also fine.
add in cursed twinblade and everlast light merged. its easy mode.
demon fledgling, swordmaiden, avenger all work well.

I used Battle cleric for Talos, pair her with dancer units and abuse shift/valor stacking
 

Fogel

Mr. Poopybutthole
14,387
59,103
Shroom guys are fun. Used the duplicate any card Pyre, get the unit that resolves a FunGuy at the end of every turn and try to put a couple of those on the first couple floors and you can get some huge shrooms built up pretty quick. Got lucky with a Jack in the Box and shoved two of those guys and a bird that grants Quick into it behind the shroom boss that permanently gets +1 hit and health every time you summon and that was an easy win.

Shrooms paired with Melted remnants is insane, their rally/harvest mechanics create insane synergies
 
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Caliane

Naxxramas 1.0 Raider
16,214
14,202
I used Battle cleric for Talos, pair her with dancer units and abuse shift/valor stacking
I did figure out that any ascend/descend can overstack a floor. I wasn't using that to its fullest. so, that allows the shift mechanic to work stronger.
also, I wasn't taking advantage of the wind sword equipment. which procs shift at the end of a turn. didnt put 2+2 together to notice it would proc the units "shift" abilities too. such as those dancers you mention. or talos's aoe melee weakness on shift.
With that then, trying that out, I figured out melee weakness stacks all consume on 1 hit. so, if you apply 2 stacks of melee weakness, the next hit is +200% damage. its not like most other things that apply/consume one stack per hit. so her shift/melee weakness build probably works really well with a SWEEP creature. dragons have one as a starter.
 
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Fogel

Mr. Poopybutthole
14,387
59,103
So far conduit stacking with Luna coven has been the most broken run I've had yet. All units with 1000's of armor and hitting for 3k

1750188288560.jpeg
 
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Caliane

Naxxramas 1.0 Raider
16,214
14,202
yeah. finally had a good run with ekka.
conduit on incant. shadowguard with armor incant. but, pulled 2xflicker and tidal turning early. the flickers had holdover and spellchain.. so just kept casting over and over. killed
qyBnlGt.png
multiple bosses with rounds left.

 
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Caliane

Naxxramas 1.0 Raider
16,214
14,202
Holy shit I am terrible at this game.
me too. my win rate is like 1 in 15. ( I do constantly swap around. its not like, I get a win, and just play the same setup over and over.)

if I had a crit atm, it might be possibly covenant rank acting a bit more like ELO. losses, reducing it, wins increasing it. honestly there might be more to it then I've realized already.. I haven't looked too closely..


I do feel the last few rounds totally break a ton of potential builds. which idk about yet. feels rough if there are so many dead end builds, and only a couple viable strats.

round killers: those 379 hp birds. lots of builds can't burn them down fast, so they move up and hit the heart too much. builds based on revenge/reflect, defense, etc just can't deal with them.
the sweep birds. murder the back lines. so any build making use of lots of weak characters, or a back line at all, are in danger. you need quick+ sweep/megamultistrike, or spells.
corruption. aoe corrupt same problem. corrupt front line on death assholes. brutal. then boss doubling corrupt.
regen should probably directly counter corruption. but doesn't currently. one hits, then the other. so corruption will still one shot even through 200 regen or whatever.

silence room is often the strongest due to much of that bullshit. almost feel like cleansing mechanics are lacking.
 

Fogel

Mr. Poopybutthole
14,387
59,103
There is a certain level of RNG, but that's part of the appeal to these games, since each run you don't know what cards or units you'll draw before even getting into what enemies you'll face. Good counters for sweep birds or corruption is either daze mechanics or cards that move enemies up/down. Other clans have armor stacking as well. The big hp birds you can also move up/down to either get them to your units faster before they hit the pyre or move them back down if you need another round to try to finish them off. As you said, there's not many ways to cleanse debuffs, so you best defense is to kill/stun/move the enemy before they can apply it.
 

velk

Trakanon Raider
2,769
1,338
I did way better with mushroom boys than dragons. Dunno if the mushies are stronger but the playstyle clicked more for me for sure.

I didn't realize that propagate increases inherent abilities that have stacks as well as buffs - an avarice ability thrown onto a mushroom general as pretty a much a 'eh, why not', ended up generating thousands of gold over the game.
 
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Fogel

Mr. Poopybutthole
14,387
59,103
I found a broken build and not sure if its a bug. Was playing banished and lazarus and noticed that when you spawn the units that give equipment after they die with the angels that give valor when equipped, they give the bonus on summon as well as when you equip them, so my angel was getting 32 valor per unit once I threw a duality on it so would be over 300 valor by the end of the fight easy.

I did way better with mushroom boys than dragons. Dunno if the mushies are stronger but the playstyle clicked more for me for sure.

I didn't realize that propagate increases inherent abilities that have stacks as well as buffs - an avarice ability thrown onto a mushroom general as pretty a much a 'eh, why not', ended up generating thousands of gold over the game.

It also works with conduit so you can do some stupid stuff when you pair shrooms with Luna coven
 
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Caliane

Naxxramas 1.0 Raider
16,214
14,202
two wins a in row! with laz league and underlegion.

baron grael/lionsmane,. but its pretty much 100% grael.

"equipment gains, 2/4/6 perm" while he himself, 15/25, 30/40, 60/60 base.
he starts with 6 erractic assistants. 0 cost cards with graft scissor hands, and 1 bubble.. which seem like shit.. but, you can suicide them, and pump those scissor hands up quick. its a very reliable base, that doesn't need much rng.
most of the other assistantsa re all 1/1. double edged bearer, sanguine assistant, pufferflesh. add in pincusion, which gets 3/3 perm every time equiped. and a 1/2 cost.
test subject alphas quick/sweep for 2/2 is solid as well, a great taret to hand one of those +60 scissors, or the multistrike.
Propagate is good. Lionsmane does pair well, as you can use those Decay cards to murder your own 3 hp assistants as needed. or imps.

-edit
took a loss, trying out stygian, but immediately right into another win.

conduit, -1/2/3 mana cost for damaging spells.
with lunaclan adds.
so, starts with those 0 cost damage/heal witchfires.
stygian itself is weak for conduit. but, luna clan gives you some options. moonpixies good.
2 sirens. siren of the sea. incant +3/3. gave her multistrike and she was a beast. later mageblade merged with quickdagger. paired with nameless siren. incant gain 3 rage. also gave her incant armor, and duality. 6 rage every spellcast, she would get 600-900 damage by the end of a combat even without mageblade.
+1 draw upgrade twice is key.
strong spells. helical crystals, crypt builder, titanstooth, celestial storm, heavenfall. spellchain and holdover are GG too. spellchain especially, when they all get reduced to 0 mana.
 
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velk

Trakanon Raider
2,769
1,338
Some funny interactions in here for sure:
- funguy troops dying count for harvest effects like wickless tycoon and memorial fund. I think I had more gold in that game than any other 3 games combined.
- egg specced Gilda and the mirror room - loool.

Pro-tip - don't merge Heph's hammer and the silent plate - it silences itself heh. Almost managed to wreck the run on that one.

Favorite unit - Truffles the equipment dog. He's a good boy that probably doesn't deserve being set on fire to make his cooldown lower :trollface:.
Honorable mention to Plague Doctor, the little 9/9 that could.

Favorite hero - Bolete, all of his trees are amazing. Honorable mention to Gilda, for her loot whoring ways, and to Grael for the extra level of gameplay.
 
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Fogel

Mr. Poopybutthole
14,387
59,103
Not a fan of the wildwood guys usually, but had a good spike run. Got the artifact and unit that both give +damage to spikes, as well as spike damage adding to attack damaged. Even the 500 hp tank mobs were 1 shotting themselves on my spike guy. 198 spike stacks here so just shy of 600 dmg

1751281616305.jpeg
 
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Brahma

Obi-Bro Kenobi-X
13,025
49,295
Ok. I've won 4 games out of my last 10. Not having all the cards for a clan was my biggest issue. The second was trying to figure out what the junk cards were. Also keeping my deck around 25 or so cards appears to be the sweet spot.
 
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Fight

Ahn'Qiraj Raider
4,774
5,697
I got all the clans unlocked and defeated the Titans. I believe I have Covenant Rank 9 unlocked so far. I really like the Shrooms and the Lazarus league guys.

I have just been running Dimensional Challenges for a bit and trying to unlock those trees. I have about 50% of them completed and they continue to level up the clans.
 

Julian The Apostate

Vyemm Raider
2,445
3,548
I picked up MT 2 a week ago and I’m really enjoying it. I just unlocked the last five factions from the first game. Under Legions Cluster Colonel seems really OP right now, three of my four wins came from that card alone.
 
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Fogel

Mr. Poopybutthole
14,387
59,103
I picked up MT 2 a week ago and I’m really enjoying it. I just unlocked the last five factions from the first game. Under Legions Cluster Colonel seems really OP right now, three of my four wins came from that card alone.

If you get coronel, squad leader, and the fairy that is +life per rally you're basically unkillable