Kithani
Blackwing Lair Raider
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It’s not simply about the game being dark and “not easy enough like WoW”. It’s about being unrealistically dark to the point that being outside in the desert under the moon/stars is more akin to being in an underground cave.Yea krip's answer is about what was going to say. some people arn't playing the game to WoWstyle level plow. they're engaging with what's there.
I would add also that it's not that bad. the dark is dark, but you can use the backlighting or the hovering names to do most things in a noobie zone. just pan the camera up. The guildleaders for the newbie note can be a pain in the ass, but the rewards for turning in is basically worthless. you can slowly acclimate to the city and eventually do your newbie quest if you care, but...it's not that hard. its divisive sure because a generation or two was raised on hand holding for their handholding. but there's also players checking out stuff like old school runescape, or nutting up for darksouls style games left and right.
I had 5 friends join me 3 enjoyed it enough to keep playing , we g rouped up to...about 8. 2 immediately said "ITS DARK NOT LIKE" and stopped. Really if the newbie zone just had a few more lamp posts and backlighting those guys prolly would have found it immersive.
I loved EQ because it basically felt like an immersive DND simulator. There’s nothing realistic/immersive about that level of darkness to the point that it feels unrealistic just for the sake of forcing people to use their torch/lantern system that they’re clearly super proud of coming up with.
If the devs wanted to have a super dark area like a cave or a spooky forest akin to Kithicor/Nektulos that would be cool with me but having every single area work that way is just silly.
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