My personal opinion is that for a game that is slow paced by design, they should at least go for incredibly detailed textures, details, effects, mapping, models and animations.
Completely correct and the thing MnM took directly from EQ was the class skills ect, that's why they are revamping them, we are not contradicting each other.
My personal opinion is that for a game that is slow paced by design, they should at least go for incredibly detailed textures, details, effects, mapping, models and animations.
vastly increases production costs and provides 0 content and as previously discussed there's a real psychological effect for the low texture style that imprints on the brain, they do that on purpose.