Monsters and Memories (Project_N) - Old School Indie MMO

Noodleface

A Mod Real Quick
40,298
20,264
Alright boys here it is. 95% vibe coded. MnM devs might HATE what I did here, but I use no live data (except what zone you're in, in player log file). These maps are not distributed or published in my repo, so the tool generates maps from the game files. A note on this, the first time you generate maps it's going to take some time - took my machine about 5-7 minutes; but you should only have to do that the first time.

M&M Cartographer v0.0.1 — zone maps that build themselves

A small map tool for Monsters & Memories. It renders zone maps from the game's own files on your machine, so there's no map pack to download and nothing to keep in sync with patches.

- Generates its own maps from your install — press a button, it finds the game and renders every zone
- Follows you between zones automatically as you play
- Drop markers for camps, named spawns, harvest nodes, merchants, exits, quests and anything else worth remembering
- Quest markers record requirements — level, class, faction
- Pair up teleporters so hovering one shows where it goes
- Single ~8 MB executable, Linux and Windows, no installer — put it anywhere

It only ever reads the game's log file to know which zone you're in. It doesn't touch the client, its memory, or its network traffic.

Repo: GitHub - Noodle-face/mnm-cartographer: Third-party map utility for Monsters & Memories.
Downloads: Releases · Noodle-face/mnm-cartographer

For the bros:Let me know if you find any issues/problems or have feature requests. I plan to add methods for community information importing in a future release, this is just the start.

Also if there are other tools you think might be useful let me know. DPS meters is doable, but breaks TOS 100% so I won't be doing it (requires screen scraping or reading in flight memory).
 
  • 3Like
Reactions: 2 users

Hekotat

FoH nuclear response team
13,542
14,138
Alright boys here it is. 95% vibe coded. MnM devs might HATE what I did here, but I use no live data (except what zone you're in, in player log file). These maps are not distributed or published in my repo, so the tool generates maps from the game files. A note on this, the first time you generate maps it's going to take some time - took my machine about 5-7 minutes; but you should only have to do that the first time.

M&M Cartographer v0.0.1 — zone maps that build themselves

A small map tool for Monsters & Memories. It renders zone maps from the game's own files on your machine, so there's no map pack to download and nothing to keep in sync with patches.

- Generates its own maps from your install — press a button, it finds the game and renders every zone
- Follows you between zones automatically as you play
- Drop markers for camps, named spawns, harvest nodes, merchants, exits, quests and anything else worth remembering
- Quest markers record requirements — level, class, faction
- Pair up teleporters so hovering one shows where it goes
- Single ~8 MB executable, Linux and Windows, no installer — put it anywhere

It only ever reads the game's log file to know which zone you're in. It doesn't touch the client, its memory, or its network traffic.

Repo: GitHub - Noodle-face/mnm-cartographer: Third-party map utility for Monsters & Memories.
Downloads: Releases · Noodle-face/mnm-cartographer

For the bros:Let me know if you find any issues/problems or have feature requests. I plan to add methods for community information importing in a future release, this is just the start.

Also if there are other tools you think might be useful let me know. DPS meters is doable, but breaks TOS 100% so I won't be doing it (requires screen scraping or reading in flight memory).

Awesome, I'm curious what their reaction will be.