Pantheon did gangbusters with their EA launch. More than this game if memory serves. People played hard for a couple months, then the torpid progress made by the dev team squandered it all. 2 years later they have 10s of people playing on the daily. EQL is in the middle of the same thing. This game will have the same opportunity to show what output the devs can churn out now that they are charging money. Their staunch opposition to QOL is going to be another barrier they need to overcome. Time will tell.