That's not the case at all. Not really. In sets from 3rd to Invasion Block you have things like quality hand destruction, mass land destruction (and 3 mana land destruction spells), other forms of mana denial, tutors, super good card draw, better counterspells, and the kid of acceleration they just don't make anymore. All of the denial strategies of the past have been completely and utterly eliminated from Standard along with any and all high tier combo decks. It is true that the quality of creatures is insanely high but that's because that's how you are supposed to play the game now. You swing with dudes. Really, really good dudes with abilities and synergy and all kinds of come into play effects and shit. You do not make it you strategy to prevent your opponent from playing the game through blowing up all their lands or never letting them untap, never letting them cast a relevant spell, wrecking their hand, or piecing together your combo turn 4.