After play testing my mino's about a dozen time's I think Felhide Spiritbinder is waaay to slow. It seems like there is always a better spell to cast.So I was curious and decided to make my own minotaur list since the Minotaur tribe seems to be pretty much spoiled at this point. This is what I came up with:
Creatures (24):
4 Fanatic of Mogis
4 Felhide Spiritbinder
4 Kragma Warcaller
2 Mogis, God of Slaughter
2 Purphoros, God of the Forge
4 Rageblood Shaman
4 Ragemonger
Instant (8):
4 Bile Blight
4 Lightning Strike
Sorcery (4):
4 Thoughtseize
Land (24):
4 Blood Crypt
6 Mountain
4 Mutavault
6 Swamp
4 Temple of Malice
Sideboard:
3 Duress
4 Doom Blade
2 Erebos, God of the Dead
3 Mizzium Mortars
3 Hammer of Purphoros
Thoughts on the deck:
- I main decked a bunch of removal since it's really important in a majority of match ups. Plus Thoughtseize is just bonkers.
- The deck does seem a tad slow.
- Bile Blight might be a bit greedy.
Thoughts on the side board assuming meta doesn't change much:
- Duress is absolutely needed for the control matchups.
- Doom Blade is interchangeable with Devour Flesh and Ultimate Price depending on the meta.
- Erebos is very useful in the control matchups.
- Mizzium Mortar's hits Blood Baron which is important. That said, if you don't have many decks running Blood Baron in your meta then Dark Betrayal is probably better since it hits Obzedat and Desecration Demon
- Hammer of Purphoros is great for the control match ups where games tend to go long.
- Finally, if your meta has a lot of UW control and blue devotion, Rakdos Charm is really good. I'm just not sure what it would replace in the side board.
The bolded text does not refer to colorless mana, but rather if you have another effect that would increase the could by a colored mana. For example if you have Derelor or Andradite Leech in play, your black spells would cost B extra to play. A Kragma Warcaller would cost BBR3 in this case. With 1 Ragemonger in play he would cost B3, but with 2 Ragemongers he would cost 3.The rest of BNG!
Born of the Gods Release Notes : Daily MTG : Magic: The Gathering
2 Drop mino in there! Whoop whoop
Ragemonger
1 ManaBlack ManaRed Mana
Creature - Minotaur Shaman
2/3
Minotaur spells you cast cost Black ManaRed Mana less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost 2 ManaRed Mana, it costs 2 Mana to cast.)
If you control more than one Ragemonger, the cost reduction is cumulative.
You apply cost reduction effects after other cost modifiers, so Ragemonger can reduce additional costs or alternative costs of Minotaur spells if they include Black Mana and/or Red Mana.
If a spell has hybrid mana symbols in its mana cost, you choose which half you will be paying before determining the total cost. If you choose to pay such a cost with Black Mana or Red Mana, Ragemonger can reduce that part of the cost.
Does the bolded text mean that counts towards the colorless cost as well?...
Wow I can't believe I forgot about Boros Reckoner, derp.After play testing my mino's about a dozen time's I think Felhide Spiritbinder is waaay to slow. It seems like there is always a better spell to cast.
What Mino's really need is a 1 drop. Something with a downside like Firedrinker Satyr.
This is my new build.
Mino test ( MTG Deck)
Turn 3. In responce, Doom Blade. 3 for 1.Turn 1, Forest, Elvish Mystic
Turn 2, Forest, Scourge of Skola Vale (Scourge of Skola Vale (MTG Card)) Scourge is a 2/2
Turn 3, Forest, Guardians of Meletis, Tap Scourge Sacrifice Guardians of Meletis Scourge is a 8/8, cast Burst of Strength, untap Scourge who is now a 9/9 trample, attack
Rince and repeat
Try for yourself
Django ( MTG Deck)