If they were running as a group, the % would jump a lot as they all turn it at the same time.Is there an actual bug or exploit with pushing a zone into conflict? Or is it just a visual UI issue where the % jumps up randomly. Saw it happen tonight on Vingolf, and yesterday on Valhalla. An opposing Faction would run pvp missions, and the % would raise very fast vs. seeing it take hours.
I'd been at the cap for a while, but burned through about 700 somehow porting around today. Even with a nearly empty inventory I've been getting 90-190 azoth cost ports.I'm actually overflowing with Azoth. I don't think people complaining are very high level.
It's not every time. I ran the first dungeon again because you need to to get the second dungeon key/quest, and didn't get the bug.So,
Dislike the Expedition bug. Makes me not want to do Expeditions at night. Leaving one makes me unable to track and use the City quests. I can reset it simply by.....relogging.
Sigh...
I'm almost always close to Azoth cap. Fast travel away if your heart desires.
2K people to a server simultaneous, what the fuck are they supposed to do when 3K make characters there and all wanna play? WOW classic had the same exact problems, at least these dudes are rolling out tons of new servers.So the recommended server it had me roll on last night as a "low" pop server had a queue for 350 to log in now tonight.
Biggest MMO launch in a decade or are they just completely incompetent?
I don't generally even look at the town board because those quests are so shit. But I will pick up 3 faction ones to knock out since they're usually kill quests where the others are.how are you only 38 after doing all those zones? I am constantly overleveling my zones. do you not do the faction and town boards? (really curious about the disparity)
They're very good actually.I don't generally even look at the town board because those quests are so shit. But I will pick up 3 faction ones to knock out since they're usually kill quests where the others are.