Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

a_skeleton_05

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VR is not the answer. Graphic tech doesn't make for a great game/mmo. Ever.

VR's potential strength when it comes to MMO's is about its immersion factor, not graphic fidelity. It's the MUD -> Graphical MUD levels of progression.

Think about the first time you fought Ragnaros and how god damn huge he was and how impressive it was that you were just a dinky little dude with your 39 buddies taking on an elemental lord 10 stories tall. Now think about that in VR for the first time, having to crane your neck to look up at his mace smashing down at you.

Think about riding on your mount to a dungeon and looking to your left to see your 4 buddies riding at your side.

Think about a shitty pull where half the dungeon is running at you and the VR aspect makes you panic because it feels like they're coming for you, not your character.

etc...
 
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Ravishing

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VR's potential strength when it comes to MMO's is about its immersion factor, not graphic fidelity. It's the MUD -> Graphical MUD levels of progression.

Think about the first time you fought Ragnaros and how god damn huge he was and how impressive it was that you were just a dinky little dude with your 39 buddies taking on an elemental lord 10 stories tall. Now think about that in VR for the first time, having to crane your neck to look up at his mace smashing down at you.

Think about riding on your mount to a dungeon and looking to your left to see your 4 buddies riding at your side.

Think about a shitty pull where half the dungeon is running at you and the VR aspect makes you panic because it feels like they're coming for you, not your character.

etc...

Sounds exhausting tbh. Craning my neck every-which-way to see my surroundings? That would get annoying quickly. It's a novelty.

Graphics assist with making a good game but first and foremost is always the content & story.
EQ drew people in due to graphics 1st, but they hooked you with the lore & gameplay.

I really don't see VR tech being mainstream for at least 20-50 years. There are so many problems with it right now:

1.) Motion Sickness
2.) Uncomfortable headsets
3.) Can't see your surroundings (IRL) - I like to know who's in the room with me / watch kids / talk to wife / etc.
4.) Visual Fatigue
5.) Physical Fatigue (Even if not physically moving around, you will still move your head/body more than when playing with standard mouse+KB).
6.) Tech burden - need large adaptation of high powered hardware - maybe phones can someday do it or a cloud-based game
7.) If the content sucks, you won't keep people playing just because of VR.


I see VR being used for sports games first. I can see VR Football, for example. Or a VR FPS game. Games with small teams and built for FPS style gameplay. MMOs are NOT fun in FPS perspective.

Any MMO VR game will probably lack in the high-end content we're accustomed to. It will do poorly with Raids, for example. Raids require a large overhead camera. If you're in an FPS perspective you're not going to have fun at all.

I could see an MMO VR game that is very sparsely populated, except for cities, maybe more of a gathering/crafting sim, a 1800s timepiece game of America. A western or Oregon trail type game. Or if futuristic, an exploration game like No Man's Sky, etc.

But a large scale grouping/raiding game.. not VR friendly at all
 
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a_skeleton_05

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Sounds exhausting tbh. Craning my neck every-which-way to see my surroundings? That would get annoying quickly. It's a novelty.

Graphics assist with making a good game but first and foremost is always the content & story.
EQ drew people in due to graphics 1st, but they hooked you with the lore & gameplay.

I really don't see VR tech being mainstream for at least 20-50 years. There are so many problems with it right now:

1.) Motion Sickness
2.) Uncomfortable headsets
3.) Can't see your surroundings (IRL) - I like to know who's in the room with me / watch kids / talk to wife / etc.
4.) Visual Fatigue
5.) Physical Fatigue (Even if not physically moving around, you will still move your head/body more than when playing with standard mouse+KB).
6.) Tech burden - need large adaptation of high powered hardware - maybe phones can someday do it or a cloud-based game
7.) If the content sucks, you won't keep people playing just because of VR.


I see VR being used for sports games first. I can see VR Football, for example. Or a VR FPS game. Games with small teams and built for FPS style gameplay. MMOs are NOT fun in FPS perspective.

Any MMO VR game will probably lack in the high-end content we're accustomed to. It will do poorly with Raids, for example. Raids require a large overhead camera. If you're in an FPS perspective you're not going to have fun at all.

I could see an MMO VR game that is very sparsely populated, except for cities, maybe more of a gathering/crafting sim, a 1800s timepiece game of America. A western or Oregon trail type game. Or if futuristic, an exploration game like No Man's Sky, etc.

But a large scale grouping/raiding game.. not VR friendly at all

It's a given that the gameplay will be significantly different from what we're used to in order to take advantage of the strengths and adjust for the weaknesses of VR. It's so far off that it's impossible to even guess what it will be like. But, I'm confident that this is the only way we'll see another MMO that becomes anywhere near the phenomenon that WoW was.

As for your graphics to gameplay example for EQ, you're not accounting for the various things that VR can bring gameplay wise that has been impossible otherwise. Using your hands for spellcasting and the like.
 
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RobXIII

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Regarding VR, we still have to solve the problem of movement. Anything where you have to move around (while you're not moving in reality) gives motion sickness to the vast majority of people. The illusion of standing still is the only real antidote so far, which makes racing games, space sims, and any game where you move in a vehicle work, and any game where you walk, run or anything else a piece of shit experience.

And no. Treadmills where you can move your limbs don't really work; the problem is at the top of your body, not the bottom. When you have VR helmets that manipulate your inner ear, then you can have a VR MMORPG.

I love my time in Skyrim VR. It's not an MMO, but even with low resolution graphics (PSPRO) it's an awesome experience. You eventually get your VR legs and stop getting motion sick.

But I'm kind of worried VR is going the way of 3D televisions. HUGE push for those a few years back, now they're gone. But I'd play the hell out of a VR MMO.
 

Blitz

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Best thing I've played on VR is still that Rec Room Paintball game. Shit was a blast. The Valve bow & arrow defense game is solid.

All to say, that those are fun, but ultra-limited games. Making a comfortable MMO in VR seems a lot to ask currently. VR still seems really far away from taking over the world.
 
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Kharzette

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I can only do about 3 hours max before I start to projectile vomit.

The amusement park rides in vrchat are really bad.
 

BoozeCube

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You guys clinging to Captain Vicodins golden payday are missing how great a non shitty VR game could be. Yes the game would be first person but so was EQ not everything needs an overhead Camera. If moving your neck is to much work then eat shit fatty and don’t play it. I am sure plenty of people aren’t so fucking lazy they can’t move their head.

P.S. This game will never see the light of day.
 
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Erronius

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What if it stood for Vagina Railing vs. Anal Railing?
tenor.gif
 
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etchazz

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Everyone knows VR's first big splash will be in porn. Forget dungeon crawling, I want to titty fuck Lara Croft.
 
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a_skeleton_05

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There's already VR porn. The issue it suffers from is that the bad porn vs good porn issue is amplified ten-fold with it. Also, deepfakes aren't quite advanced enough yet to provide what most people really want out of VR porn.

In the meantime, you can give McQuaid your money and get fucked in a whole other way.
 
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Hateyou

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There's already VR porn. The issue it suffers from is that the bad porn vs good porn issue is amplified ten-fold with it. Also, deepfakes aren't quite advanced enough yet to provide what most people really want out of VR porn.

In the meantime, you can give McQuaid your money and get fucked in a whole other way.

I think AR porn is where it’s at. Put on some google glasses type headset, AR whatever you want onto your girlfriend/wifes face and body. Have at it.

Whoever makes that is gonna make bank.
 

a_skeleton_05

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I think AR porn is where it’s at. Put on some google glasses type headset, AR whatever you want onto your girlfriend/wifes face and body. Have at it.

Whoever makes that is gonna make bank.

Including the divorce attorneys and marriage counsellors.
 
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Blitz

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I think AR porn is where it’s at. Put on some google glasses type headset, AR whatever you want onto your girlfriend/wifes face and body. Have at it.

Whoever makes that is gonna make bank.

No chance. Women are way too insecure. Great in theory, but yeah.
 
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