This isn't aimed at you, but I see this quite regularly as well, and then I laugh and shake my head because the days of yesteryear when we were in our 20's, hell some even teenagers, had 1) More time. 2) This was one of the first forms of social media which brought people together. 3) Little does anyone remember the game itself was a fucking shit show.
I cannot wait to see all these eager faces logging in, get to a difficult part of the game, say, "Welp, I do not have time for this", or "I guess I didn't miss this type of gaming style much" and take off back to their consoles.
Here is the bottom line: Everquest was a broken shit mess of a game which we all loved because we ended up getting attached to others through it's own inherent social media, introduced, luckily, because of all the time sinks and downtime within the game itself, along with some game ideas (Not by design FYI, by pure luck) that the gaming community made themselves as a result of broken systems.
It will never be repeated. Ever. And while there may be a few that attach to this (If it ever comes out) I will stake money on it that it won't last long. It will be the final nail in the coffin for McQuaid, who rode and stole the success of others that worked harder than he did, and took credit for a reskinned tank simulator that the gaming community made a game out of, in a time barren of social media and within what was still an early adoption phase of the internet as a whole.
He had the idea, and should be commended for pushing it back in 1997, and it spawned a new genre. Unfortunately he also spawned the business model of shit now, patch later, along with completely unethical approaches to business.
This will be raising the titanic for the third time, and have the ropes slip while the ship didn't even break the surface.