Yet there is a reason that you can't move backwards in Monopoly, and that things like Icing exists in hockey as well as en passant and castling in chess. Normally you try to strike a balance between freedom and parity/fairness yet you gloss over that here to stump for freedom alone.
That's really a big part of the EQ1/WOW debate - some players don't care about "fair". EQ1's issue is that it isn't completely "free", in fact it wasn't all that free to begin with. The Zek players often made that very point but the bluebies don't want to think about that.
When people make the "freedom" argument, it's important to note that what they really want isJUST ENOUGH FREEDOMto be able to control content access and selectively break gameplay aspects, butNOT SO MUCH FREEDOMthat the proles are able to zerg them via PVP or that everyone can solo/kite/train/etc.