GameWatcher: How friendly will Pillars of Eternity be for modders? Are you supportive of community created content?
Josh Sawyer:It?s awesome. It?s kind of hard because we?re using Unity as our engine, which means there are certain things we can?t give the modders access to, but we know there are already backer beta players on our forums making mods. They?re making UI mods, graphical mods, they clearly hate the things I?ve designed? Which is great, you know, if they want to change balance or flip around the UI screen, why would we have any problem with that? As long as we can support it, which is not always easy on a Kickstarter budget and a middleware engine, we will. It was great on Fallout: New Vegas to see what everyone came up with, and I?m hopeful that not only will people make some great mods for Pillars, we?ll also be able to open up the game more for modding down the line. It is a singleplayer game after all ? whatever experience people want to have, that?s fine by me.