They had the voice actors already and the level design tools clearly were done and working. How about instead of a bunch of diversity cut scene bullshit we get narrative missions DESIGNED for single player or coop like Alliance and the original Tie Fighter had? I mean, most of the difficult work for it was done. The people they were trying to rope in for this game wanted that experience, not another unbalanced EA MP grindy shitfest. And certainly not the woke shit fest that they crammed in there. The potential was there, they just prioritized their agenda over making a game that could have restarted that entire genre. They could have recreated the Wing Commander/TFW/Decent Freespace market with a tiny bit of effort, but they didn't. It is a sad lost opportunity on EA's part.