Yeah I'm gonna try increasing difficulty once 2.2 dropsEndgame performance got WAAAY better when they switched to hyperlane-only travel. I doubt I'd play on larger than Large since the endgame is just such a fucking slog decades after you've moved past the point when losing is even a remote possibility.
True but the pop tile system helped distinguish the Stellaris from the other clausewitz games. The adjacency benefits also made each planet feel distinct, especially since many of the narrative effects would be reflected on the planetary tiles.all the individual pops and adjacency bonuses were just not scaling well. The new pop system doesn't make the game feel like book 6 of Wheel of Time.