EL OH EL ITS THE X BOX ONE X CUZ THE ACRONYM IS XBOX. WE"VE COME FULL CIRCLE, LIKE 360 DEGREES!
This siht is supposed to be stupid shitpost

EL OH EL ITS THE X BOX ONE X CUZ THE ACRONYM IS XBOX. WE"VE COME FULL CIRCLE, LIKE 360 DEGREES!
This siht is supposed to be stupid shitpost
I understand what you are saying, and while those games are great from a producers perspective, they suck from a gamers perspective.
Actually making games that make the best use of the best tech available would make them superior. You can't design a game to run on a gameboy and make it look like a top end title on other platforms, no matter how many features you patch in.
I feel the desire to make multi-platform games is lowering the potential for really great games. HZD wouldn't look nearly as good if it was designed for older platforms.
This is 100% right. Now that both major consoles are on x86 platform, they should all (theoretically) be backwards compatible going forward. So while the PS5 games won't work on your PS4/PS4pro/PS4finalprobeforewerelease5, all those old PS4 platform games will likely work on the PS5. I imagine the same for Xbox One going forward.If anything iterative consoles are making consoles more and more like the PC, not less, so I don't get your hangup.
We can probably assume that the machine that'll be named the PS5 will be the first since the PS4 that'll have software that cannot be played on prior models. If we can also assume that we'll be getting new hardware every 3 years, I hope there's not another Pro. Last thing we need is another console cycle lasting almost a decade.
What I want to see is the term console cycle to disappear. Now that they've moved to PC parts I want to see upgraded machines every few years that play all the games from the last version, but also play new, better looking games. Basically they should be self-contained, no fuss computers that can play any game that comes out on that specific ecosystem. There is no such thing as backwards compatibility when it comes to the PC and it should be a thing on consoles anymore. Instead of PS4, PS5, they should just do like cars do, it's 2017 model not the Toyota Four Runner 34.
Barring some breakthrough in architecture that would make them change course, I think you will see BC going forward.
You won't see what you are talking about though with getting rid of console generations. Every 6-7 years you are going to see a cutoff where new games won't play on the old hardware. It's kind of the same on PCs with minimum specs, but instead of letting you try and having a shitty experience they will just outright prevent it. I prefer this way since it allows them to have a hard reset on baseline specs every so often without them having to worry about performance on 10 year old hardware.
Gotcha, I agree on the upgrade. You still don't have to buy a new console every 3 years, games coming out on PS4 still play absolutely perfectly on the OG model. Giving people that have the money and want an improved experience the option to upgrade is fine. As long as they don't overly fragment the market and make Devs have to account for dozens of console configurations.That's what I meant when I said "I want to see upgraded machines every few years that play all the games from the last version, but also play new, better looking games". I don't expect the Playstation 2017 to be able to play games released on the Playstation 2019, just the opposite. Basically, like you say, a mirroring of the PC system where you upgrade your machine periodically to play the newest games but still have all of your old games available on the old system. If developers wanted to support the old systems they still could, but otherwise it's upgrade to play new shit or don't and play what you have.
I know a lot of console only people hate the idea of upgrades, but as someone who dropped like $1200 on video cards last year I feel like I've gotten a hell of a lot more value out of my $400 PS4 Pro purchase (even having already owned the PS4) than I probably ever will my video cards. Dropping $4-500 bucks on a new console every couple of years wouldn't bother me in the slightest and it keeps them from lagging behind in the tech department. I'm honestly excited for the way things are going in the console space, they start adding keyboard/mouse and some MMOs/RTS, etc. I might drop the PC altogether.
They do have kb/m support at the OS level, and Microsoft has been promising it for games since last E3 but there's still no sign of it actually happening. Sony... yeah, it's never going to happen outside of things like FF XIV.
You can get a wieless Logitech shit unit like me for like $10There's a surprising amount of "data entry" stuff that PS4 allows for KB, wife's added a spare to her PS4 because of getting into ESO recently and I swear every other game allows it for something minor like name entry. Tempting me to get some stupid wireless KB for such things in the future.
You can get a wieless Logitech shit unit like me for like $10
You can get a wieless Logitech shit unit like me for like $10
People mad the PS4 pro and Xbox X going to better than their Alienware from Newegg?
You don't even want to hear my opinion on Skyrim
you can't compare raw specs between PC and console for performance though because consoles have lower level APIs that allow devs to get more bang for their buck from the hardware, or at least should in theory.In terms of desktops, at $500 the Xbox One X competes with our cheap gaming PC build guide. And for the price, the specs are pretty similar. Our rig has a 3GB GTX 1060, which is about on par with the power level described above (though with significantly less GDDR5 RAM, as mentioned). Our rig also doesn't account for the price of Windows, but the trade-off there is you get a fully-functioning PC, as opposed to the locked ecosystem of a console. And, of course, the ability to upgrade down the line.
Here's how Microsoft's $500 Xbox One X compares to a PC | PC Gamer
funny