And world wide sales have them *dead even* in hardware (both at about 77 million) with the PS3 usually slightly ahead. You are so hilariously bad at this.
And world wide sales have them *dead even* in hardware (both at about 77 million) with the PS3 usually slightly ahead. You are so hilariously bad at this.
I've played PC games since 2000. I understand all about the huge difference in hardware and what it means. I also understand that devs code for the lowest common denominator like I said. Do you think they code for my GTX 780 or for a middle of the road GPU? Do you think they code for my 32gb of ram or for 8? Do you think 2560x1440 is their main concern or 1680x1050 and 1920x1080.If you can't understand the huge difference in hardware and what it means between the PS4 and Xbone performance (and how scalable engines work!) then you should just leave the games thread and go back to sports (where you're still wrong).
I live in America. My friends do to. I don't give a fuck about worldwide sales, especially of games like Madden. I'm sure those worldwide numbers aren't skewed by Japan and Sony being a Japanese company.And world wide sales
Which I alluded to, sure. They usually amount to graphic quality that is unnoticeable though. Or playing at 100 fps instead of 60 fps. Mostly meaningless. I know because I try to keep my PC leading edge and most of the time (especially lately with all the console ports) it's mostly for naught.Gaige: To continue the PC analogy - on PC's since they share architecture (as XBox180 and PS4 will) they almost always include options or engine tweaks to adjust for the power of the machine in question
True of the current generation between PC and Xbox 360 and we see which system suffers. The PC.But now that games basically will have almost zero porting
You clearly do not understand scalable engines and adjustable options (like Draw Distance, AA, AF, Ambient Occlusion, Tessellation, Shadows, Lighting, Texture quality, Resolution, etc). That's okay, there's no point in discussing it since you're stupid enough to think that they'll simply plop code from one onto another. There'salwaysplatform specific optimizations (just like there's ATI and Nvidia specific optimizations).I've played PC games since 2000. I understand all about the huge difference in hardware and what it means. I also understand that devs code for the lowest common denominator like I said. Do you think they code for my GTX 780 or for a middle of the road GPU? Do you think they code for my 32gb of ram or for 8? Do you think 2560x1440 is their main concern or 1680x1050 and 1920x1080.
It isn't going to matter. In the games where there are differences they will be minor differences that you won't even notice if not playing the games side by side or reading a review with blown up stills with pixels circled to show the better aliasing.
It's not like one of the consoles has Nvidia PhysX and the other doesn't.
I live in America. My friends do to. I don't give a fuck about worldwide sales, especially of games like Madden. I'm sure those worldwide numbers aren't skewed by Japan and Sony being a Japanese company.
I enjoy debating people that are "wrong" - I guess it's a personality flaw.why are you arguing to get Gaige to buy a PS4? Do you want to play online with him? let him wallow in Xbone land
Subjective - I can notice almost any option I flip on personally besides frame rate dips (until ~30 fps) - but I can notice AA even with just one grade of improvement myself - I do have exceptional vision however, so I don't know how the average shlub would compare on such - but there's very few graphic options that provide minimal benefit that I've screwed with.Gaige_sl said:Which I alluded to, sure. They usually amount to graphic quality that is unnoticeable though. Or playing at 100 fps instead of 60 fps. Mostly meaningless. I know because I try to keep my PC leading edge and most of the time (especially lately with all the console ports) it's mostly for naught.
People choose the path of least resistance. It's proven. You can look right now at this generation and see it clear as day. You're just wishing that PS4's better hardware equates to better gameplay, but at this point and considering history it's just a wish.That's okay, there's no point in discussing it since you're stupid enough to think that they'll simply plop code from one onto another.
Ya, what am I thinking... 18 million more sales in the country where I live and play. Doesn't even matter! Not to mention according to your own list Xbox 360 is the second biggest seller behind PS2 in NA sales!#8 - PS3: NA - 26.75 #9 - X360: NA- 44.07
Not what I would call "Domination" there.
Sure, mostly related to resolution though. Not an issue with consoles. You're just putting a lot of trust in developers to take the extra time to make PS4 games look hand over fist better than Xbox 360 and I doubt that happens.And there's absolute differences that you can toss into settings that will bring a mid 7xxx series to its knees while a 7870 isn't even breaking a sweat that are quite noticeable.
C'mon now, we are weeks ahead of the trend.'Xbox 180' is trending on Twitter.
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Definitely a better name than 'Xbox One'.
The GameFaqs crowd isn't too fond of the XBone. They may have to rename it XBox 180, in honor of the massive 180 they are going to have to pull off to sell this thing.
You're still completely 100% wrong about the hardware and know nothing, Pedo-Gaige.People choose the path of least resistance. It's proven. You can look right now at this generation and see it clear as day. You're just wishing that PS4's better hardware equates to better gameplay, but at this point and considering history it's just a wish.
Ya, what am I thinking... 18 million more sales in the country where I live and play. Doesn't even matter!