Way over your head, virgin-boy.It make it difficult to read, dumbass. On a forum, where the main objective is reading, yes, it matters.
Also, nice job at virgin jokes on a site dedicated to huge super nerds.
Eh, it's just internet people being internet people. I haven't seen anything that's necessarily horrible about the game, just that it's a very cookie-cutter MMO that has tried to, after backlash, hamfist in some TES style gameplay while trying to downplay the fact that it's a generic themepark linear quest hub to quest hub MMO.Just curious, what specifically do you find wrong with this game? I keep hearing how its a steaming pile of doodoo but nobody is providing any actual facts.
I mean, I watched the gameplay leaks and the official releases... It looks a little boring (so does every MMO) and some of the animations are wonky... But that's pretty true to the series. Aside from that, I like the art, and the systems in place sound not half bad...
Looking for education here to save me a box purchase. Thanks.
So, would you mind outlining how this game is a "shittier version of WoW" - everything I've read about their systems is a pretty large departure from standard MMO (wow) fare. Look, I don't have a problem with people pointing out problems with this game, but so far the only one I've seen that is at all based in reality is that the animations are a bit awkward looking. I'm not going to list all the ways that this game is different from WOW, because I've done that before, and it just lead to 5 pages of people calling me a shill. Instead, let's have you guys list some actual, fact-based reasons why it is a "shittier version of WoW."No one wants to play a shittier version of WoW, hell fewer and fewer people even want to play the original.
Game is gonna fail hard, and excitement about it in the circles I talk to is pretty much 0, everyone thinks its gonna be swtor 2.0.
Jesus fucking Christ dude...stop fucking posting from your phone if it keeps looking like that shit. Mods rickshaw this clown until he changes it for fucks sake...You Can't Make A List Of Negative "Facts" When So Little Has Been Released. Right Now You Have A Bunch Of Tube Sock Crumpling Turds That Are Trying To Play SideLine Referee And Make Up Shit To Sound Cool
So you get all of the downsides of an MMO, and none of the upsides (socialization / group oriented play)If not for the other players lining up to unlock chests (an unfortunate consequence of online play, but not one I understand), I could have been convinced this was a Skyrim sequel.
Action combat is great in a single player game, I absolutely love Dark Souls... except it makes for a shitty MMO... See: TERAThrow a spiritual spear into a mercenary captain and she'll fall to the ground. Fighting in The Elder Scrolls Online doesn't feel like an MMO in the way Elder Scrolls used to.
read: It will take forever to implement new content.... "Expect a new planet every month... ring a bell?" Nothing wrong with that in a single player game, but not with a subscription model.Everything in ESO has a story woven through it, comparable to, and arguably done better than, Star Wars: The Old Republic.
Quote from the developer.... What is so wrong with an all pet group... It doesn't conform to whatever holy trinity they are going to implement so they nerf it so that everything is "balanced" and boring? Reminds me of taking away warlock's ability to tank in WoW because it didn't conform to "the vision"edit.. p.s. "Every week, we make sure one of our dungeon test days is Random Build Day," Konkle said. "We'll just try something and see if that works. My favorite one we did recently was all sorcerers, all conjuration. Everyone had two pets and used heal staffs, and so it was just a group pet healing, and you're trying to let the pets do all the action. It was stupidly effective, and I had to nerf the pets as a result, I had to reduce their health. We do that every week. There was the, 'Let's all try stealth, DPS, Nightblade build.' It did not work. It was not effective. I think that's part of the fun.