I love zone chat! I was talking about how 4 group size vs 5-6 group size and how its easier with 5 or 6 for dps to find groups , since it requires less heal/tank pairs and some guy just raged on me about he can dps as a healer and I was bad if all I did was heal as a healer.I commented in /zone how I was enjoying the game for the most part but how super easy it was. I proceeded to then get flooded with numerous 'omg wtf this shit is freaking hard, man' and relevant responses.
I predict TESO sells millions and is a huge success.
Quit fucking putting words in my mouth. No one wants forced anything. I want mmos to actually start being mmo's not solo-mo's, you fucktard. If you think running from one place to another and pressing E ad nauseam is the way mmos are supposed to be, youre the fucking problem not the game, they are giving you fucks exactly what you want. Because its the perfect game for a chimp. Now enjoy your tesos and your wildstars.So, you want the game toforceyou to do something that you're too lazy/unwilling to do yourself? The whole crux of the issue is, you EQ die-hards are antisocial as fuck, so you want the game to try and force people to talk/play with you. There's literallynothingpreventing you from grouping up, being social, and playing with others. Instead, you people come in here and tout it as being thegame'sfault that you're too lazy to engage in those activities.
Fucking A. /clapQuit fucking putting words in my mouth. No one wants forced anything. I want mmos to actually start being mmo's not solo-mo's, you fucktard. If you think running from one place to another and pressing E ad nauseam is the way mmos are supposed to be, youre the fucking problem not the game, they are giving you fucks exactly what you want. Because its the perfect game for a chimp. Now enjoy your tesos and your wildstars.
This is why we need the net system backQuit fucking putting words in my mouth. No one wants forced anything. I want mmos to actually start being mmo's not solo-mo's, you fucktard. If you think running from one place to another and pressing E ad nauseam is the way mmos are supposed to be, youre the fucking problem not the game, they are giving you fucks exactly what you want. Because its the perfect game for a chimp. Now enjoy your tesos and your wildstars.
How?Quit fucking putting words in my mouth. No one wants forced anything. I want mmos to actually start being mmo's not solo-mo's, you fucktard. If you think running from one place to another and pressing E ad nauseam is the way mmos are supposed to be, youre the fucking problem not the game, they are giving you fucks exactly what you want. Because its the perfect game for a chimp. Now enjoy your tesos and your wildstars.
Yup. There is glory to be had in Cyrodiil and we shall claim it.PRX playing this Tuco?
Tuco... isn't PRX working with the Archeage/Trion guys as well? If so, can you give much insight on the PvP comparatively between the two games? You looking forward to one over the other?Yup. There is glory to be had in Cyrodill and we shall claim it.
http://www.prx-guild.com/forum/m/161...scrolls/page/1
The truth is that I have no idea about the details of either of those games and probably won't until we get closer to release and have conquered Cyrodiil. All I can say for sure is that if there's a compelling world PVP system we'll be there.Tuco... isn't PRX working with the Archeage/Trion guys as well? If so, can you give much insight on the PvP comparatively between the two games? You looking forward to one over the other?
It's not that you're lazy/unwilling, it's that the game, as set up, is made to discourage you from doing that.So, you want the game toforceyou to do something that you're too lazy/unwilling to do yourself?
Spot on. This is my biggest concern too. The game is entertaining and I feel worth at least a few months of play, if <big if>, the game isn't as buggy as it seems to be in beta. The game feels finished in the first 4 areas in the two starting playthroughs I've done this weekend. It just doesn't feel polished enough and there are a lot of annoying quirks, like zone lagI leveled a healer to 15 and a dps caster to 12 in two different factions. I could live with the bad stuff and enjoyed what good there was for the most part. If we assume that this game was built like every other MMO in the past ten years - from low levels to high levels - the fact that the low levels feel unfinished and buggy makes me believe that in no way shape or form is the game even vaguely done. I hope I'm wrong but I am calling it... Warhammer unfinished but maybe not Age of Conan unfinished...say level 35.
Yeah, I'm surprised TESO didn't copy this from GW2. This plus all the events and the automatic questing really makes GW2 a joy to explore and quest in vs having to be led around by a quest log that feels more like a leash than a reward system.That is the consequence of the modern quest system. It fragments the playerbase even more than levels, and actively disincentive seeking a group. That's why GW2's "all together, even if ungrouped" is a big success: in the model where you're constantly on the move, with little to no continuity between your stops, grouping actually slows you down.
I always knew I liked you guys.... GL in whatever world you wind up in.The truth is that I have no idea about the details of either of those games and probably won't until we get closer to release and have conquered Cyrodiil. All I can say for sure is that if there's a compelling world PVP system we'll be there.
My only argument against this is you can just explore and find people offering nearby quests. The stories and quests in TESO are miles better than what was in GW2. Quest areas likewise are not individually instanced so you have a lot of the group event feel going onYeah, I'm surprised TESO didn't copy this from GW2. This plus all the events and the automatic questing really makes GW2 a joy to explore and quest in vs having to be led around by a quest log that feels more like a leash than a reward system.
I think you are on crack. GW2 has a real problem in class balance usefulness in PvE (we are all DPS) but the dynamic quest stuff and PvE exploration as you level up is amazing.The stories and quests in TESO are miles better than what was in GW2. Quest areas likewise are not individually instanced so you have a lot of the group event feel going on
The PVE in just a dozen levels of this game is loads better than GW2 which really was terrible outside of exploration and group events. I really hated the level down mentor approach to everything in GW2.