Well, that works hand in hand. Developers go with something safer because they see everyonesayingthey want something different but then complaining when it is. So, they develop something that is evolutionary instead of revolutionary. Something that takes the standard formula and then adds a couple small things that are new.I'd argue it's equal parts that and the money people behind the MMO pushing for something "safer" and much more friendly to the bottom line.
More development studios need to understand that when you do somethingdifferentit also has to translate tobetter.That is because everyonesaysthey want something new and different but then spend all their time on forums complaining that whatever MMO is not enough like WoW. Seriously, how many times do you see a MMO try to do something different, only to see it changed because people griped that it was not familiar enough. It happens constantly. Even MMOs that are mostly like WoW get flooded with complaints that the few differences they have with the WoW style system are too many.
Well, owning their own IP is their ace in the hole. A huge plus... no fees. That's the difference between TOR which was a renter, and TESO that is basically paying for the house to be built on land it already owns. At some point, they will own the game outright which TOR could never do.Mostly because the genre has plateaued something fierce here in the last half-decade. Small upticks when things seemingly have a new twist. Public quests (and variants), fourth pillar story, action-based gameplay, the Free2Play movement, etc. Things haven't really progressed. TESO has the illusion of doing something new, but it's not really. Skill based leveling first appeared in Asheron's Call. Three-faction PvP was DAoC and more recently GW2. Story-based questing and full voice over is SWTOR. I've said before that the primary draw of the game is that it's The Elder Scrolls... ONLINE! and I stand by that statement. For the most part it's just the latest in a long line of MMOs to come out since WoW's popularity caused it to make headline news. It'll sell well based on the IP, it'll bleed subs quickly because there's only so much to keep people busy (and the RvR will only take you so far), and for the majority of us who buy in early (or down the road when it becomes F2P), it'll get slotted somewhere on our MMO rotation list which usually means a quick two-month jaunt to see what's new about once a year.
That is a good point that I had not thought of, Jackdaddio.Well, owning their own IP is their ace in the hole. A huge plus... no fees. That's the difference between TOR which was a renter, and TESO that is basically paying for the house to be built on land it already owns. At some point, they will own the game outright which TOR could never do.
Also, it sometimes completely skips my mind that people are still paying a sub fee to play Darkfall after this many years. I think ultimately TESO will end up the same exact way based on that. The only way it goes F2P is if the core people bailout, and based on what I've been reading from people defending this game like their lives depend on it, that doesn't seem likely.
As average as I think this game is overall with the only reason to play being to race to Cryo because the PvE is extremely dry and devoid of any humor or interest (the "funniest guy" in the game wears a pot on his head in the tutorial and is forgotten 30 seconds later)... short of ZOS publicly calling them all whiny cocksuckers or something, I don't see anything that could make them leave.
You're just making shit up, no one has complained that something isn't enough like WoW, they complain that it plays shittier than WoW.That is because everyonesaysthey want something new and different but then spend all their time on forums complaining that whatever MMO is not enough like WoW. Seriously, how many times do you see a MMO try to do something different, only to see it changed because people griped that it was not familiar enough. It happens constantly. Even MMOs that are mostly like WoW get flooded with complaints that the few differences they have with the WoW style system are too many.
moneda gets itMore development studios need to understand that when you do somethingdifferentit also has to translate tobetter.
Really? I see this all the time. Although, obviously, I have seen the second complaint as well. I see people asking for Arenas exactly like WoWs constantly. Rift initially went with a less quest driven approach and leveling had more to do with the Rifts themselves but people complained that they wanted a quest hub driven game in early Alpha. I have seen calls for quest hubs in GW2. That shit happens constantly. We say we want something different and then we bitch when they do it. Sometimes we bitch before we even give the new shit a fair shake.You're just making shit up, no one has complained that something isn't enough like WoW, they complain that it plays shittier than WoW.
when you want a game that really focuses on pvp, you dont have much choice.Also, it sometimes completely skips my mind that people are still paying a sub fee to play Darkfall after this many years.
That and the fact that I think the Greek government has pulled them out of bankruptcy a couple of times. They have few subs but very low development costs and the backing of the government.when you want a game that really focuses on pvp, you dont have much choice.
GW2Really, the only MMO I can think of that fits both of those criteria is WoW.
People want auction houses, raids, quests, gathering skills, crafting skills, cross class dependencies, easy travel, PvP in head to head style and in larger zone filled style etc. What I find funny is that everyone says "I wand X like WoW" and WoW invented none of those game systems.When people say that something isn't enough like WoW they are usually referring to game mechanics that are now (or should be) industry standards. And when a game doesn't have them or "something different but better" people will and do complain. And coming from someone on this board, accordion, your statement is absurd.
I want to take this moment and ask you what the hell is up with that Rio 2 ad that even after it cancels out, I cannot hit the thread I want to view because of the invisible ad that makes me to the damn Rio ad window again.ESO kind of has an AH. The guild that owns a keep or something in Cryo can have a guild store.
I am never going to watch that movie now.