Randin
Trakanon Raider
Just got announced over atGameInformer. No real info yet, but that'll be coming over the course of the month.
This is definitely my biggest concern. Dishonored's stealth gameplay was ruined for me because Corvo was a god no matter what difficulty you played it on, and I would not want to see that happen to Thief as well. On the hardest difficulty, which is the only one you should ever consider when playing a Thief game, Garrett needs to have the defenses of a wet paper sack and not be able to kill much of anything unless it's a surprise attack.Staying true to the original Thief, they don't want the average player to just be able to fight their way through everything. They're trying to find a balance between Garrett being too weak to fight off four guards at once and being so strong that a player can just rush through everything without regard to the security.
This is the main reason I never really liked the Thief line. I don't mind being sneaky etc but if one or two guys see me I should be able to win. I do agree that towards the end of dishonored I was too powerful and it felt like a waste of time to sneak because you could fight a wall of guys though. Has to be a nice balance. I don't want to have to reload everytime a board creeks.Garrett needs to have the defenses of a wet paper sack and not be able to kill much of anything unless it's a surprise attack.
I thought this was probably the most interesting pull quote from the article:I don't want to have to reload everytime a board creeks.
This.WTF they didn't hire Stephen Russel for the voice of Garrett?