I read a review where they mentioned that combat wasn't satisfying as Bastion, but it -can- be played in an actiony-way (real time) like Bastion, but it seems to want you to use its VATS like combat system...which to me, once I get to play it, might be a big turn-off. =/Getting some fucking random stuttering all of a sudden, relaunching the game doesn't fix it, played fine early on but now like every 2mins or so it freezes for 2ish seconds and keeps going.
Game is really cool but combat is also really weird, like it's not Bastion-like at all. I had quickly read up on that aspect(but hadn't looked at the videos because fuck spoilers). It's like some sort of action turn based combat kinda, really unique, or at least I've never seen something like it(but I've seen many combat mechanics that put together make this).
Combat reminds me of Aarklash Legacy, when you play with pausing anyhow.Aarklash: Legacy - Gameplay Trailer - YouTubeGetting some fucking random stuttering all of a sudden, relaunching the game doesn't fix it, played fine early on but now like every 2mins or so it freezes for 2ish seconds and keeps going.
Game is really cool but combat is also really weird, like it's not Bastion-like at all. I had quickly read up on that aspect(but hadn't looked at the videos because fuck spoilers). It's like some sort of action turn based combat kinda, really unique, or at least I've never seen something like it(but I've seen many combat mechanics that put together make this).