Gavinmad
Mr. Poopybutthole
I already don't really enjoy the dramatic departure from playing one of the Ubersreik Five even if it fits the 40K setting and while the meatgrinder idea would also fit the setting, inevitably some people will survive to become Acolytes, and perhaps progress even farther within the ranks of the Inquisitor's warband.I saw a reddit post on being able to change characters personality, to experience the other voice acting, etc. And it occurs to me, the current system is a missed opportunity. to the point I wonder if it was changed at some point.
Canonically, Damnation t5 is probably the canon. So, any before that is more gameplay, not "reality". Second, every time you die. you die, and a new recruit takes your place. you aren't being knocked out, and captured. you die. and a different Operative is found and takes your place.
honestly, the game would be really cool if they leaned into that. Have RNG characters/names/personality... when they die. A new RNG character is spawned, and you play as that one, till it dies. (not class you pick the class. and gear is not reset. gear is just passed along to the new body)
It'd really set the atmosphere and meat grinder of it. Also, let you experience the different personalities more. I wonder if it wasn't originally like that. If that is why the backstories exist, and why there is so much customization. A pool for RNG player characters to all look unique, and have backstories to read... before they die and are replaced by new recruits.